.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT
Notices


Reply
 
Thread Tools Display Modes
  #11  
Old March 29th, 2010, 01:03 PM
Suhiir's Avatar

Suhiir Suhiir is offline
Lieutenant General
 
Join Date: Apr 2007
Location: Salt Lake City, UT
Posts: 2,829
Thanks: 542
Thanked 797 Times in 602 Posts
Suhiir is on a distinguished road
Default Re: 5.0 patch for winSPMBT

Wonderful !

Looking at :
"21) New code has been added to cut down the number of fires that start when flame weapons are used."
I don't suppose you also reduced the number of fires that start due to normal HE ammo hitting in a hex?
I've long gotten to the point that I AVOID placing units in trees and buildings due to the inevitable fact that enemy fire WILL start a fire in the hex after a few shots.
__________________
Suhiir - Wargame Junkie

People should not be afraid of their governments. Governments should be afraid of their people.

"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." - Albert Einstein
Reply With Quote
  #12  
Old March 29th, 2010, 02:11 PM
Mobhack's Avatar

Mobhack Mobhack is online now
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,955
Thanks: 465
Thanked 1,896 Times in 1,234 Posts
Mobhack is on a distinguished road
Default Re: 5.0 patch for winSPMBT

Flame weapons are napalm, flame throwers, etc.

Things like buratino barrages tend not to create vast swathes of fire now. Still plenty enough, though.

Ordinary HE is not flame weaponry and remains the same.

Andy
Reply With Quote
  #13  
Old March 29th, 2010, 03:09 PM
Wdll's Avatar

Wdll Wdll is offline
Lieutenant Colonel
 
Join Date: Feb 2004
Location: Hellas->Macedonia->Thessaloniki->City Center->noisy neighbourhood
Posts: 1,359
Thanks: 307
Thanked 128 Times in 87 Posts
Wdll is on a distinguished road
Default Re: 5.0 patch for winSPMBT

The changes to flame weapons, will they make them less likely to destroy MBTs (as I believe happens too easily now) or does that remain intact?
__________________
That's it, keep dancing on the minefield!
Reply With Quote
  #14  
Old March 29th, 2010, 05:32 PM
Mobhack's Avatar

Mobhack Mobhack is online now
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,955
Thanks: 465
Thanked 1,896 Times in 1,234 Posts
Mobhack is on a distinguished road
Default Re: 5.0 patch for winSPMBT

Quote:
Originally Posted by Wdll View Post
The changes to flame weapons, will they make them less likely to destroy MBTs (as I believe happens too easily now) or does that remain intact?
See Bullet #22
(and WH size is also part of the new code - so small flame weapons like soviet RPG have less chance of a 'straight through' than say a 500 gallon napalm bomb)

Andy
Reply With Quote
  #15  
Old March 29th, 2010, 05:34 PM
Wdll's Avatar

Wdll Wdll is offline
Lieutenant Colonel
 
Join Date: Feb 2004
Location: Hellas->Macedonia->Thessaloniki->City Center->noisy neighbourhood
Posts: 1,359
Thanks: 307
Thanked 128 Times in 87 Posts
Wdll is on a distinguished road
Default Re: 5.0 patch for winSPMBT

Excellent! Thank you.

I can't wait to check the new patch.
__________________
That's it, keep dancing on the minefield!
Reply With Quote
  #16  
Old March 31st, 2010, 05:59 AM
EpoletovSPR's Avatar

EpoletovSPR EpoletovSPR is offline
Corporal
 
Join Date: Aug 2006
Location: Russia, St.- Petersburg
Posts: 130
Thanks: 86
Thanked 22 Times in 20 Posts
EpoletovSPR is on a distinguished road
Default Re: 5.0 patch for winSPMBT

If it is begun campaign in winSPMBT 4.5 against computer player, new patch 5.0 it is authorized setup ?
Reply With Quote
  #17  
Old March 31st, 2010, 07:40 AM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,489
Thanks: 3,960
Thanked 5,694 Times in 2,812 Posts
DRG will become famous soon enough
Default Re: 5.0 patch for winSPMBT

If you are playing a regular campaign the game will not fail to play but depending on which nations are used there could be "oddities" if units that have been changed or removed had been picked and you are right in the middle of a game that uses them but given the number of units in the game the odds are in your favour that this will not be an issue

Don
Reply With Quote
  #18  
Old March 31st, 2010, 07:44 AM
Wdll's Avatar

Wdll Wdll is offline
Lieutenant Colonel
 
Join Date: Feb 2004
Location: Hellas->Macedonia->Thessaloniki->City Center->noisy neighbourhood
Posts: 1,359
Thanks: 307
Thanked 128 Times in 87 Posts
Wdll is on a distinguished road
Default Re: 5.0 patch for winSPMBT

Epoletov, I suggest you don't upgrade if you want to keep playing the game. There are many changes in the equipment.

Guys, I just checked Greece and I like what I see, a lot. The return of the G3 (I don't know, I just love it), new organizations, new photos, infantry inclusion of the CG, etc Very nice.
__________________
That's it, keep dancing on the minefield!
Reply With Quote
  #19  
Old March 31st, 2010, 07:49 AM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,489
Thanks: 3,960
Thanked 5,694 Times in 2,812 Posts
DRG will become famous soon enough
Exclamation Re: 5.0 patch for winSPMBT

The winSPMBTv5.0 patch has been released. CLICK HERE to go to the download page


Don
Reply With Quote
The Following User Says Thank You to DRG For This Useful Post:
  #20  
Old April 1st, 2010, 04:34 PM
RVPERTVS's Avatar

RVPERTVS RVPERTVS is offline
Sergeant
 
Join Date: Jun 2005
Location: MTY NL MX
Posts: 336
Thanks: 73
Thanked 14 Times in 10 Posts
RVPERTVS is on a distinguished road
Default Re: 5.0 patch for winSPMBT

Muchas gracias Don and Andy!

These games are getting even better every time!

Keep Cool
Roberto
__________________
Oveja Negra
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:18 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.