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July 17th, 2002, 06:21 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
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Re: Is MM still working on SE IV Gold???
8. Fixed - Ships without cargo capacity are now omitted from the Cargo Transfer window.
9. Fixed - Ships without unit launch capacity are now omitted from the Unit Launch window.
Finally!
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July 17th, 2002, 07:01 AM
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Corporal
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Join Date: Sep 2001
Location: PALMDALE ,CA ,US
Posts: 162
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Re: Is MM still working on SE IV Gold???
8. Added - Mounts now support "any" weapon type, component families, maximum
vehicle size, and tech requirements.
5. Added - Added fields to Settings.txt to allow for a higher maximum value or resource amount.
10. Fixed - Escape and Enter keys work a little better on dialogs."
HURRRRAAAYY!!!!!!!! VICTORY !!!!!!!!!!!
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July 17th, 2002, 10:51 AM
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Lieutenant Colonel
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Join Date: Feb 2001
Location: iola, ks, usa
Posts: 1,319
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Re: Is MM still working on SE IV Gold???
Quote:
Originally posted by Daynarr:
quote: Originally posted by DavidG:
Damn. Where's that fix for ships not obeying fleet orders.
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I am not sure I understand this one.Could you be a little more specific? Details: here (link)
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July 17th, 2002, 11:16 AM
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Colonel
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Join Date: Jan 2001
Posts: 1,661
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Re: Is MM still working on SE IV Gold???
Quote:
Originally posted by geoschmo:
There is a new patch coming out very soon. I can't say exactly when becasue I don't know. But it's soon. We have been getting beta pathces every couple weeks, up to Version 1.74 now. He is still working on it.
Geoschmo
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That is reassuring. Thank you for your information.
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July 17th, 2002, 02:18 PM
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BANNED USER
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Join Date: Nov 2001
Location: Near Boston, MA, USA
Posts: 2,471
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Re: Is MM still working on SE IV Gold???
Ver 1.72
#8 "8. Added - Mounts now support "any" weapon type, component families, maximum
vehicle size, and tech requirements. "
Does this mean PDCs will benifit from Weapon Mounts?
[ July 17, 2002, 13:19: Message edited by: The High Gryphin ]
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July 17th, 2002, 02:22 PM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
Posts: 8,450
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Re: Is MM still working on SE IV Gold???
Quote:
Originally posted by The High Gryphin:
Ver 1.72
#8 "8. Added - Mounts now support "any" weapon type, component families, maximum
vehicle size, and tech requirements. "
Does this mean PDCs will benifit from Weapon Mounts?
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Well, as Baron pointed out to me when this question came up before, PDC's can have mounts now. There just aren't any in the stock game. But you have the ability to add them in already.
Geoschmo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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July 17th, 2002, 04:31 PM
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Second Lieutenant
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Join Date: Mar 2001
Location: Netherlands
Posts: 479
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Re: Is MM still working on SE IV Gold???
3. Fixed - Damage Types of Pull Ship, Push Ship, and Teleport Ship will now be
targeted on as many enemies as possible (not all weapons on one ship).
yay
__________________
[Boo!]
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July 17th, 2002, 08:16 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Thanked 12 Times in 10 Posts
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Re: Is MM still working on SE IV Gold???
Added - Mounts now support "any" weapon type
Wouldn't this mean that the mount could be set to affect any type of component?
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July 18th, 2002, 05:47 PM
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First Lieutenant
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Join Date: Jun 2002
Location: France
Posts: 664
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Re: Is MM still working on SE IV Gold???
There is something I have not seen and would be interesting :
in the transfer screens, you have 1,5,10,all buttons, and when you want to transfer 200 millions pops from a planet to somewhere else, it is missing a 100 button.
__________________
Ph'nglui mglw'nafh Cthulhu R'lyeh wagh'nagl fhtagn.
Ïa ! Ïa ! Cthulhu fhtagn ! Cthulhu fhtagn !
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July 18th, 2002, 10:25 PM
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Lieutenant General
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Join Date: Dec 2000
Location: california
Posts: 2,961
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Re: Is MM still working on SE IV Gold???
Quote:
Originally posted by Imperator Fyron:
Added - Mounts now support "any" weapon type
Wouldn't this mean that the mount could be set to affect any type of component?
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they already can, and do in several mods. like the 'smaller' components, or the 'cheaper' or the 'more expensive'
i especially like the P&N component enhancing stuff.
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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