Quote:
Originally Posted by shilka77
If you want challenge play against AI with North Korea then you will have to fight for every bit of dirt your larva’s enters I can assure you that. A bit more balance and this game will be fine.
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Oh I'm such a sucker for challenges. Here's how it went
North Korea defend against US Army assault
June 2010
Terrain features:
For the purpose of this battle report, up is north, down is south.
A secondary road in south
A paved road in north
Lots of hills
A stream running north-south near the V-hexes
A small village in the north
Long firing ranges in the south
Shorter ones in the north
I pick a reinforced infantry battalion as my defending force. I have two light infantry companies and one red guards company at my disposal. They are all lightly armed with no squad level AT weapons. Only a few RPG-7 teams provide the companies with any form of AT weaponry. The light infantry companies have organic infantry SAM support in the form of three igla launchers. The companies are supported by heavy machine guns.
I also have a mortar company formed of two 120mm mortar platoons, each with three tubes. My indirect fire capabilitie are further bolstered by a 180mm artillery battery meant primarily for counterbattery fires. I have three artillery observer teams at my disposal.
My AA capabilities are reinforced by two Igla SAM platoons, each with 3 launchers, as well as 2 radar-equipped Type 88K self propelled AA guns.
I have been reinforced with two engineer platoons for entrenching and bridge demolishing purposes. My anti tank forces have been bolstered by two platoons of B-11 recoilles rifles and one platoon of Fagot anti tank guided missiles. There are also three concrete bunkers with AT guns as well as three entenched anti tank guns at my disposal. Finally, a lone T-2002 tank has been sent to act in anti-tank roles.
The local air force unit has been kind enough to allocate two Mig-29s for close air support missions.
I deploy my forces behind slopes and hills to enable shorter firing ranges. I deploy AT teams into firing positions that will allow them to fire at the sides and the rears of enemy tanks. The Fagot teams have instructions to not engage the enemy unless given the order to do so. I build several trench lines but leave them unoccupied. Their main purpose is to operate as anti tank ditches as well as secondary positions for my units retreating from their first positions. I also build a few minefields in areas with little AT coverage to stop any possible flanking attempts. My pre-planned artillery targets are in areas where I first expect to see enemy units and in places where I expect them to stop to engage my units.
Turn 3
2 M1A2 Abrams tanks stopped by a bunker firing at them in the south. The tanks are destroyed by PGM launches by the Mig-29s.
Turn 4
2x A-10s pefrorming bombing runs. Both destroyed by Igla SAMs. 2x F-16s bomb one of my bunkers. Minor casualties amongs the infantry. Enemy Abrams tanks tries to engage the bunker bombed by the F-16s but fails to destroy it.
Turn 5
I bail out the crew from the bunker as the main gun was destroyed by the Abrams. Enemy infantry spotted in the north. Their advance is halted by my infantry fortified in houses. I plot a mortar fire mission against them. Enemy M2A3 Bradleys detected in the south along with more M1A2 Abrams. A PGM launch from a Mig-29 destroys one M1A2 SEP Abrams.
Turn 6
M2A3 Bradley is engaged by a Fagot team but the missile does not hit. The same Bradley is destroyed by a bunker. I remember that I have sappers meant to destroy the two bridges crossing the streams and start pounding them with satchels. Enemy bombards my positions with HIMARS and artillery. No casualties. Two F-16s perform air strikes. One of them is downed by Igla SAMs. One Igla team is lost in the air strikes. M1A2 Abrams engages the Fagot team and the bunker that destroyed the Bradley. Two enemy M1A2s are stopped in front of a sapper squad due to a bunker firing at them.
Turn 7
Sappers destroy one of the M1A2s with flamethrower. The other is sent into retreat. I retreat the sapper squad into the trenches waiting behind them. The bridges are still standing despite continuous satchel bombardment. Enemy infantry in the north pinned down by HMG fire. Bunker firing at M2A3 Bradley, Bradley destroyed. Mortar company fire disperses the enemy attack in the north.
Turn 8
I'm moving up some 107mm B11 RCLs to take rear shots against an M1A2 Abrams that has stopped to fire at my bunkers. One F-16 air strike, the plane is destroyed by Igla SAMs. A bunker is destroyed by an M1A2. The Fagot team is taking heavy fire. More enemy infantry killed in the north.
Turn 9
I order the Fagot team to retreat to safety. More enemy infantry repelled in the north. B11s take shots at M1A2. More enemies killed by mortar fire in the north.
Turn 10
HMG fire is pinning down the enemy in the north. B11s are driven away by M1A2. Enemy infantry spotted advancing along the southern road. Two enemy squads destroyed by mortar fire in the north.
Turn 11
Enemy infantry spotted in the center. It is driven away by my own infantry stationed there. Enemy infantry advancing in the south is repelled by HMG fire. No more living enemies visible in the north. Our own forces there suffered no casualties.
Turn 12
More enemy units pouring into the center. They are repelled by HMG fire. I'm calling down mortar fire to aid my troops there. One enemy M1A2 turns its rear against a Fagot team to engagy my infantry. The Fagot team scores a catastrophic kill on the tank.
Turn 13
Due to the failure of our CB assets to locate enemy artillery units, I plan a bombardment with the 180mm battery against two enemy M1A2s that are engaging my infantry. The enemy infantry in the center is driven away by my mortar fire.
Turn 14
I engage the two M1A2s in the south with infantry to keep them still until the 180s hit them. One infantry squad is destroyed by a M1A2. Enemy infantry in the center is suffering heavy casualties. Enemy infantry is again spotted in the north and they are repelled by HMG fire. The enemy forces in the center are forced into retreat by a mortar barrage.
Turn 15
The enemy tanks in the south are hit by the 180s and are buttoned. One of them has it's rear turned against a Fagot team, but the missile does not hit. A B11 team destroys one of the tanks with a hit in the rear. I send my T-2002 to hunt for the other while I also engage it with infantry units nearby.
Turn 16
The enemy M1A2 is hit by a Svir launched by the T-2002, but its armor holds. The T-2002 is destroyed by the enemy tank. I plot more 180mm fire against it. Enemy MMG team engages my infantry in the north. My troops return fire.
Turn 17
I'm ordering some mortar fire against enemy infantry in the south. There's a platoon sized element moving along the road but it is heavily raked by HMG fire. Enemy infantry in the north attacks but they are repelled by HMG and rifle fire. Mortar fire disperses enemy troops in the south.
Turn 18
The pinned down M1A2 is assaulted and destroyed by a light infantry team. No operational enemy vehicles in sight. I'm concentrating all the artillery fire on the remaining enemy infantry. I'm diverting half of the mortar fire against enemy troops in the north.
Turn 19
Enemy infantry in the centre destroyed by my infantry. Northenr enemy infantry is disrupted by HMG fire. One of my light infantry teams there is in the risk of being overran by the enemy. Mortar fire causes serious casualties upon the enemies in the north, while the 180s destroy enemies in the centre.
Turn 20
My infantry platoon launches a counterattack in the north following the mortar barrage and leaves the enemy infantry destroyed.
Turn 21
A Javelin team that had snuck near my defenders in the south manages to kill a few soldiers before being destroyed by rifle fire.
Turn 22
One enemy squad spotted in the centre.
Turn 23
My infantry exchanges shots with the enemy squad in the center.
Turn 24
Enemy squad in the center is destroyed by HMG and rifle fire.
Turn 25
Battle ends early due to nearly complete destruction of the opposing force.
Casualties:
North Korea
52 men
1 T-2002 tank
2 Bunkers
United States
192 men
2 M2A3 Bradleys
7 M1A2 tanks
2 A-10s
2 F-16s
Score
N. Korea 11256
U.S.Army 652
Decisive Victory
Slightly off-topic, but I just wanted to demonstrate that no, the game is in my opinion not at all imbalanced. You just need to know how to use your forces. 90 % of my units were untouched by the enemy and none of them reached my minefields or anti-tank ditches. Three enemy tanks were destroyed by PGMs while the rest of them were destroyed by the hopelessly outdated B11s, Fagots, flamethrowers, seriously underpowered bunker main guns or hand grenades. If you place all your AT assets in front of the enemy, you can pretty much be sure that they'll do you no good. You need to place them in front of him and on both of his sides. That way no matter where he faces, he'll still be getting it up the rear.
- Koh