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February 15th, 2007, 08:31 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
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Re: OT: Cyber Nation
Atrocitonia as joined the Wombat Protectorate
Atrocitonia is a small and new nation at 0 days old with citizens primarily of Caucasian ethnicity who follow mixed religions. It is a backwards nation when it comes to technology and many refer to it unkindly as a 'Third World Nation'. Its citizens enjoy freedom from high taxation and as a result tend to earn more money. The citizens of Atrocitonia work diligently to produce Sugar and Rubber as tradable resources for their nation. The government has no definite position on foreign affairs at this time. When it comes to nuclear weapons Atrocitonia has no definite position and is therefore considered opposed to them. Atrocitonia has no definite position on drug use in the country at this time. Atrocitonia has no definite position on domestic issues concerning government protests in the country at this time. It has no definite position on new immigration. Atrocitonia has no definite position on free speech. Atrocitonia has no definite foreign aid at this time. Atrocitonia has no definite position on trade relations.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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February 15th, 2007, 08:34 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
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Re: OT: Cyber Nation
How do you JOIN the protectorate?
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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February 15th, 2007, 08:46 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
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Re: OT: Cyber Nation
Oh this is an interesting game. Reminds me of Earth 2041 (?)
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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February 15th, 2007, 08:50 PM
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General
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Join Date: Aug 2000
Location: Ohio, USA
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Re: OT: Cyber Nation
OK, accept my offer of a trade agreement and we're both gonna get good things.
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February 15th, 2007, 09:01 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: OT: Cyber Nation
Done. I think.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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February 15th, 2007, 09:03 PM
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General
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Join Date: Aug 2000
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Re: OT: Cyber Nation
Yep, it shows on my nation profile. This helps both our income and population happiness a little bit. We need to get important things like iron and coal to get really powerful.
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February 15th, 2007, 09:12 PM
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Major General
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Join Date: Dec 2003
Location: Tasmania, Australia
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Re: OT: Cyber Nation
I guess soemthing went wrong the first time. Anyhow Demon Island has now declared its independence.
As part of my doctrine of giving the people what they need not what they foolishly want, I am going to try and stick to my government and religion no matter what.
My nation seems to produce Iron and what appears to be bullets (Lead). It's not quite an economy based on blood and steel but it's close. I like it
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February 15th, 2007, 09:16 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: OT: Cyber Nation
We need land, infrastructure and TAX dollars. I need population.. So I guess I need land and Infrastructure to get that. Plus rich folks like to be well defended so I need to build up military. (Which makes me a target for attack.)
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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February 15th, 2007, 09:17 PM
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General
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Re: OT: Cyber Nation
And now you've got a pending trade agreement from me.
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February 15th, 2007, 09:25 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
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Re: OT: Cyber Nation
And one from me as well.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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