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  #11  
Old October 12th, 2006, 07:57 AM
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Teraswaerto Teraswaerto is offline
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Default Re: Is this true?

PBEM is great precisely because it's slow, you can take the 2 hours you need to finish your moves when it's turn 89 of a 17 player game.

There's time for diplomacy, planning strategies, etc.
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  #12  
Old October 12th, 2006, 08:45 AM

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Default Re: Is this true?

Quote:
Teraswaerto said:
PBEM is great precisely because it's slow, you can take the 2 hours you need to finish your moves when it's turn 89 of a 17 player game.

There's time for diplomacy, planning strategies, etc.
Right, but it is just too slow for me, and I guess many other players are only up for TCP/IP games. When you can play 2-4 6 or 8 player TCP/IP games / week, there is no point in PBEM gaming. Not to mention TCP/IP blitz games.
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  #13  
Old October 12th, 2006, 10:10 AM
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Default Re: Is this true?

That's why you join more than one PBEM at the same time. Though it can be dangerous when you suddenly don't have the time to do orders properly for all your daily turns.
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  #14  
Old October 12th, 2006, 10:36 AM

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Default Re: Is this true?

Quote:
Teraswaerto said:
That's why you join more than one PBEM at the same time. Though it can be dangerous when you suddenly don't have the time to do orders properly for all your daily turns.
Hehe. Hell knows, TCP/IP is more enjoyable for me at least. [and yes I've played PBEM games but a long time ago..]
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"Training is principally an act of faith. The athlete must believe in its efficacy: he must believe that through training he will become fitter and stronger, that by constant repetition of the same movements he will become more skillful."
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  #15  
Old October 12th, 2006, 12:25 PM

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Default Re: Is this true?

Quote:
DominionsFan said:
Quote:
Teraswaerto said:
That's why you join more than one PBEM at the same time. Though it can be dangerous when you suddenly don't have the time to do orders properly for all your daily turns.
Hehe. Hell knows, TCP/IP is more enjoyable for me at least. [and yes I've played PBEM games but a long time ago..]
Sure, you're young and strong, prefer fast action and big punches We old-timers are less quick, more planners, and prefer PBEM !
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  #16  
Old October 12th, 2006, 12:50 PM
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Default Re: Is this true?

PbEM has an advantage in hosting because you can process turns as "host then quit" without leaving it running all the time on your machine. One person can host a LOT of PbEM games.
TCP/IP is better for blitz games though.

As for why anyone would want a game that scripts? I love a game that scripts. I think that anyone who programs at any level on their machine would see the advantage of scripting. But its not mandatory. Just a really really cool option.

For instance;
Anyone can easily create a desktop icon for each game you are in. Set the server, port, graphics mode, music mode, turn on logging, etc etc. That way I can play solo games on my machine in full graphics/music mode but play my server games in low graphics, no music, quick in and quick out since I dont have to keep changing the server info. I can even set it to auto-email my turns if its a pbem game

Gandalf Parker
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  #17  
Old October 12th, 2006, 10:24 PM

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Default Re: Is this true?

Is the demo multiplayer? If so, how would you set it up to work?
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  #18  
Old October 12th, 2006, 10:27 PM

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Default Re: Is this true?

Quote:
Gandalf Parker said:
PbEM has an advantage in hosting because you can process turns as "host then quit" without leaving it running all the time on your machine. One person can host a LOT of PbEM games.
TCP/IP is better for blitz games though.

As for why anyone would want a game that scripts? I love a game that scripts. I think that anyone who programs at any level on their machine would see the advantage of scripting. But its not mandatory. Just a really really cool option.

For instance;
Anyone can easily create a desktop icon for each game you are in. Set the server, port, graphics mode, music mode, turn on logging, etc etc. That way I can play solo games on my machine in full graphics/music mode but play my server games in low graphics, no music, quick in and quick out since I dont have to keep changing the server info. I can even set it to auto-email my turns if its a pbem game

Gandalf Parker
Really? I assume you're refering to command switches. I couldn't get them to work (in Dom2, maybe I should try Dom3 demo)
P.S.: Demo is multiplayer compatible.
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  #19  
Old October 13th, 2006, 01:16 AM
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Default Re: Is this true?

The most common problem with switchs in Windows is when windows went to a Program Files directory. That caused the call line to the program to show up with quotes around it. And people want to put the switches inside the quotes also.

Switches go outside the quotes.

And yes, the demo can run as a host and as players so its possible to have a complete multiplayer hosted game with just demo versions.
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This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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  #20  
Old October 13th, 2006, 08:43 AM
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Default Re: Is this true?

Quote:
Scipio666 said:
Is the demo multiplayer? If so, how would you set it up to work?
Yes.

And how do you do it - I think I have written extensivly about that further up in this thread

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