.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #11  
Old October 6th, 2009, 03:06 PM

statttis statttis is offline
Sergeant
 
Join Date: Dec 2008
Posts: 200
Thanks: 10
Thanked 10 Times in 6 Posts
statttis is on a distinguished road
Default Re: Newbie questions, sitesearching + lots more Qs

Quote:
Originally Posted by binarysolo View Post
16) Elemental royalty - say if they're in the Hall of Fame, I still can't reanimate them into a mummy, right? To get them back I'd need to resummon them. If they are cursed/horrormarked (or have their paths empowered) do these effects last, or do they start fresh after each resummon, and I'd assume anybody else summoning them would get the same unit, complete with all debilitations/empowerments.
Elemental Royalty and other unique summons cannot get into the hall of fame. Same with pretenders.
Reply With Quote
  #12  
Old October 6th, 2009, 03:15 PM

Calahan Calahan is offline
BANNED USER
 
Join Date: Nov 2007
Location: San Francisco, nr Wales
Posts: 1,539
Thanks: 226
Thanked 296 Times in 136 Posts
Calahan is on a distinguished road
Default Re: Newbie questions, sitesearching + lots more Qs

Quote:
Originally Posted by statttis View Post
Elemental Royalty and other unique summons cannot get into the hall of fame. Same with pretenders.
This is incorrect.

Pretenders and Unique summons (which covers the Elemental Royalty) can all enter the Hall of Fame, it is just that they can not gain Heroic Abilities (which is the where the difference is compared to other HoF entries)

This is easily checked by looking at the awake Pretender SC's that make the HoF in the first few turns of a game.
Reply With Quote
  #13  
Old October 6th, 2009, 03:56 PM

statttis statttis is offline
Sergeant
 
Join Date: Dec 2008
Posts: 200
Thanks: 10
Thanked 10 Times in 6 Posts
statttis is on a distinguished road
Default Re: Newbie questions, sitesearching + lots more Qs

My mistake

Of course they can enter the hall of fame, they just don't get anything out of it.
Reply With Quote
  #14  
Old October 6th, 2009, 04:16 PM
lch's Avatar

lch lch is offline
General
 
Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
lch is on a distinguished road
Default Re: Newbie questions, sitesearching + lots more Qs

Quote:
Originally Posted by thejeff View Post
11) If the caster is scripted to cast a particular spell and can't find a valid target, they will cast another spell. If they can't find a target for any spell, like a low level priest with everyone blessed and no undead in range, they'll default to "Stay behind troops"
Post ninja edit: I normally wouldn't argue with lch, but I'm pretty sure about this. In practice this only shows up with H1 priests or with mages in the very early game when little is researched.
We are not in disagreement, we're saying the same. I'm just talking mostly about mages, who will always find some stupid self-buff or useless spell to cast, in case their scripted spell has range issues and thus no targets.
__________________
Come to the Dom3 Wiki and help us to build the biggest Dominions-centered knowledge base on the net.
Visit my personal user page there, too!
Pretender file password recovery
Emergency comic relief
Reply With Quote
  #15  
Old October 6th, 2009, 04:43 PM

Calahan Calahan is offline
BANNED USER
 
Join Date: Nov 2007
Location: San Francisco, nr Wales
Posts: 1,539
Thanks: 226
Thanked 296 Times in 136 Posts
Calahan is on a distinguished road
Default Re: Newbie questions, sitesearching + lots more Qs

Quote:
Originally Posted by lch View Post
....who will always find some stupid self-buff or useless spell to cast....
The classic here of course is the way S1 mages start casting Blink if there are no other spells researched that they can cast
Reply With Quote
  #16  
Old October 6th, 2009, 05:43 PM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: Newbie questions, sitesearching + lots more Qs

Quote:
Originally Posted by lch View Post

Quote:
Originally Posted by binarysolo View Post
15) "Stay behind" - If I have a leader set on this command and units guarding him, does he actually stay behind the units guarding him or move towards the battlefield?
If they're set to guard the commander that is told to stay behind, nobody will move.
This I wasn't sure of, so I tested it.
A commander will not stay behind his own bodyguards. With "Stay behind troops", he and his bodyguards closed to behind the rearmost other troops and when they broke and ran, moved to the front line.
Reply With Quote
  #17  
Old October 6th, 2009, 06:03 PM
lch's Avatar

lch lch is offline
General
 
Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
lch is on a distinguished road
Default Re: Newbie questions, sitesearching + lots more Qs

I was thinking of a single squad instead of multiple ones, but that's interesting to know. Do two such "stay behind troops" commanders with their own bodyguards cancel each others advancement out, though? That's what I'd expect.
__________________
Come to the Dom3 Wiki and help us to build the biggest Dominions-centered knowledge base on the net.
Visit my personal user page there, too!
Pretender file password recovery
Emergency comic relief
Reply With Quote
  #18  
Old October 6th, 2009, 06:41 PM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: Newbie questions, sitesearching + lots more Qs

As near as I can tell, any commanders and their bodyguards do not count as troops to stay behind.

2 squads both advanced.
In another case, where one commander was a caster (prophet), he and his guards stayed behind while he cast. The other commander charged in with his troops.
Reply With Quote
  #19  
Old October 6th, 2009, 09:58 PM

binarysolo binarysolo is offline
Corporal
 
Join Date: Jul 2009
Posts: 75
Thanks: 14
Thanked 0 Times in 0 Posts
binarysolo is on a distinguished road
Default Re: Newbie questions, sitesearching + lots more Qs

Yeah, the "Stay Behind" thing is driving me crazy in CBM 1.6 EA Arco, when I'm fielding large quantities of Engineers (yay for non-cap leader, finally!) and SCs and dunno how to protect them since they all just crazily charge the front lines. I could give them some crossbows and summoning trinkets but that's annoying to micro (and I have... er, *had* a ton of engineers).
Reply With Quote
  #20  
Old October 6th, 2009, 10:09 PM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: Newbie questions, sitesearching + lots more Qs

It may be obvious, but they'll stay behind archers if you have any on the field.
X-bows are even better for this, since they'll stay put twice as long.
Reply With Quote
The Following User Says Thank You to thejeff For This Useful Post:
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:56 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.