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  #11  
Old June 29th, 2001, 05:25 PM
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Suicide Junkie Suicide Junkie is offline
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Default Re: ultimate mod

My Favorites are:
- Nomadic race ability to survive without planets.
- My shield & armor tech thread reworking
- Crossover techs! (like the 1kT religious zealot with organic implants )
- Hardened bulkheads
- Training facilities adjustment: higher experience takes longer to get.
- Wide variety PD. (This PD protects me great. That one is weaker but can cover my wingmen.)

All pretty cool stuff.

------------------
The latest Pirates & Nomads.
-<Download V1.6>-
-<Download compatible EMPs>-
Visit My Homepage
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  #12  
Old June 29th, 2001, 06:18 PM

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Default Re: ultimate mod

I never really caught on to the nomad thing. oh well.

[ June 15, 2003, 05:35: Message edited by: General Talashar ]
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  #13  
Old June 29th, 2001, 06:28 PM

Marty Ward Marty Ward is offline
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Default Re: ultimate mod

Don't forget to post it in big bold letters when it's available Can't wait to see this monster!
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  #14  
Old June 29th, 2001, 07:50 PM

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Default Re: ultimate mod

edit, nevermind.

[ June 15, 2003, 05:35: Message edited by: General Talashar ]
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  #15  
Old June 29th, 2001, 08:11 PM

Marty Ward Marty Ward is offline
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Default Re: ultimate mod

I pray for that every day, doesn't everyone?
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  #16  
Old June 29th, 2001, 08:27 PM
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Default Re: ultimate mod

You can use what ever peaces of my eyecandy mod. it is posted under the data link.
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  #17  
Old June 29th, 2001, 10:23 PM

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Default Re: ultimate mod

With some much stuff being added by fans, how big will the UM be?

[ June 15, 2003, 05:36: Message edited by: General Talashar ]
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  #18  
Old June 30th, 2001, 10:20 PM

Markavian Markavian is offline
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Default Re: ultimate mod

Hadrian:
Are you going to fix that bug with the Sattelites first before releasing?

Oh and also, you might like to update my quadrant types to include all your new system types.

- John http://universalshipyards.tripod.com
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  #19  
Old June 30th, 2001, 10:49 PM

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Default Re: ultimate mod

Shoudl I upload my fix for it or should I email it to you hadrian?

[ June 15, 2003, 05:37: Message edited by: General Talashar ]
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  #20  
Old July 1st, 2001, 07:44 PM

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Default Re: ultimate mod

I sent the fixes and changed I made to your mod hadrian.

[ June 15, 2003, 05:37: Message edited by: General Talashar ]
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