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June 29th, 2001, 05:25 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
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Re: ultimate mod
My Favorites are:
- Nomadic race ability to survive without planets.
- My shield & armor tech thread reworking
- Crossover techs! (like the 1kT religious zealot with organic implants )
- Hardened bulkheads
- Training facilities adjustment: higher experience takes longer to get.
- Wide variety PD. (This PD protects me great. That one is weaker but can cover my wingmen.)
All pretty cool stuff.
------------------
The latest Pirates & Nomads.
-< Download V1.6>-
-< Download compatible EMPs>-
Visit My Homepage
__________________
Things you want:
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June 29th, 2001, 06:18 PM
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BANNED USER
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Join Date: Jul 2000
Posts: 901
Thanks: 0
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Re: ultimate mod
I never really caught on to the nomad thing. oh well.
[ June 15, 2003, 05:35: Message edited by: General Talashar ]
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June 29th, 2001, 06:28 PM
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Second Lieutenant
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Join Date: Jan 2001
Location: Eldersburg, Maryland, USA
Posts: 410
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Re: ultimate mod
Don't forget to post it in big bold letters when it's available Can't wait to see this monster!
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June 29th, 2001, 07:50 PM
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BANNED USER
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Join Date: Jul 2000
Posts: 901
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Re: ultimate mod
edit, nevermind.
[ June 15, 2003, 05:35: Message edited by: General Talashar ]
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June 29th, 2001, 08:11 PM
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Second Lieutenant
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Join Date: Jan 2001
Location: Eldersburg, Maryland, USA
Posts: 410
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Re: ultimate mod
I pray for that every day, doesn't everyone?
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June 29th, 2001, 08:27 PM
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Captain
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Join Date: Jan 2001
Location: Dallas, Texas
Posts: 817
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Re: ultimate mod
You can use what ever peaces of my eyecandy mod. it is posted under the data link.
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June 29th, 2001, 10:23 PM
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BANNED USER
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Join Date: Jul 2000
Posts: 901
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Re: ultimate mod
With some much stuff being added by fans, how big will the UM be?
[ June 15, 2003, 05:36: Message edited by: General Talashar ]
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June 30th, 2001, 10:20 PM
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Corporal
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Join Date: Feb 2001
Location: Manchester, England.
Posts: 130
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Re: ultimate mod
Hadrian:
Are you going to fix that bug with the Sattelites first before releasing?
Oh and also, you might like to update my quadrant types to include all your new system types.
- John http://universalshipyards.tripod.com
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June 30th, 2001, 10:49 PM
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BANNED USER
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Join Date: Jul 2000
Posts: 901
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Re: ultimate mod
Shoudl I upload my fix for it or should I email it to you hadrian?
[ June 15, 2003, 05:37: Message edited by: General Talashar ]
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July 1st, 2001, 07:44 PM
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BANNED USER
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Join Date: Jul 2000
Posts: 901
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Re: ultimate mod
I sent the fixes and changed I made to your mod hadrian.
[ June 15, 2003, 05:37: Message edited by: General Talashar ]
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