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August 22nd, 2008, 11:44 PM
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Corporal
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Join Date: Aug 2008
Location: Portland, Oregon, USA, Earth, Sol System
Posts: 157
Thanks: 4
Thanked 3 Times in 3 Posts
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Re: Unknown Map, 8ish players, Age to be determined - Recruiting
We're up to eight. Shall we recruit some more or is everyone okay with eight? We can wait for more peeps if you all want or we can close it. In anycase we should start thinking about which age and map we are going to play, as well as whether we shall be playing random nations.
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August 23rd, 2008, 12:20 AM
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Private
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Join Date: Jun 2008
Posts: 34
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Unknown Map, 8ish players, Age to be determined - Recruiting
Personally, as I'm not terribly good at anything, random suits me fine. 8 people seems like a good enough start as any. Late Age seems to be pretty popular at the moment. So buck tradition and go Early? *Shrugs*
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August 23rd, 2008, 04:13 AM
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Private
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Join Date: Aug 2008
Posts: 32
Thanks: 1
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Re: Unknown Map, 8ish players, Age to be determined - Recruiting
Just registered. First post, hurray.
If you're willing to go to nine or need an alternate please count me in. Was looking for a game to start. Any map, age, or nation is fine with me. I'm too new to know what's what.
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August 23rd, 2008, 04:16 AM
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Corporal
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Join Date: Aug 2008
Location: Finland
Posts: 76
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Unknown Map, 8ish players, Age to be determined - Recruiting
I could give it a go if you decide to get more than 8 players.
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August 23rd, 2008, 11:52 AM
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Sergeant
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Join Date: Apr 2008
Posts: 288
Thanks: 26
Thanked 8 Times in 8 Posts
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Re: Unknown Map, 8ish players, Age to be determined - Recruiting
i would like to join in
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August 23rd, 2008, 03:03 PM
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Corporal
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Join Date: Aug 2008
Location: Portland, Oregon, USA, Earth, Sol System
Posts: 157
Thanks: 4
Thanked 3 Times in 3 Posts
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Re: Unknown Map, 8ish players, Age to be determined - Recruiting
Quote:
Originally Posted by Ershalim
Personally, as I'm not terribly good at anything, random suits me fine. 8 people seems like a good enough start as any. Late Age seems to be pretty popular at the moment. So buck tradition and go Early? *Shrugs*
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That's one vote, for EA Random Nations. Anyone else?
Also I am going to keep adding people to the game list ... if we end up playing with only eight than we will just have alts or subs. If not we can always play a larger map. Either way is fine by me.
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August 23rd, 2008, 04:18 PM
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Corporal
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Join Date: Aug 2008
Location: Finland
Posts: 76
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Unknown Map, 8ish players, Age to be determined - Recruiting
My vote is random everything except the map, as I'm not really familiar with any nation or age yet
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August 23rd, 2008, 05:33 PM
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Sergeant
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Join Date: Oct 2006
Location: Milwaukee, WI
Posts: 376
Thanks: 14
Thanked 6 Times in 6 Posts
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Re: Unknown Map, 8ish players, Age to be determined - Recruiting
I agree that we shouldn't use a straight random map -- they tend not to be balanced out of the box in terms of number and quality of neighbors for start positions. There are a bunch of maps now that people have lavished attention on.
I'm fine with any age, and random or semi-random nation selection. I think players should be allowed a small opt-out list, or be able to state certain preferences (like no water).
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August 23rd, 2008, 06:04 PM
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Captain
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Join Date: Jan 2008
Posts: 913
Thanks: 21
Thanked 53 Times in 33 Posts
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Re: Unknown Map, 8ish players, Age to be determined - Recruiting
The only thing that is important to me is to have a map that is visually pleasing. It's best to play on a random map, but since I don't believe anyone would like to mess around with adjusting starting positions, we could take some standard map take can fit 11 players like Cradle.
I vote for random nation assignement with an opt-out list as well. Regarding age, I vote it not be EA, since my two MP games so far were EA.
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August 23rd, 2008, 09:03 PM
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Corporal
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Join Date: Jul 2008
Location: Bordeaux, France
Posts: 92
Thanks: 1
Thanked 1 Time in 1 Post
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Re: Unknown Map, 8ish players, Age to be determined - Recruiting
Maybe we could have opponent-chosen (anonymously) pretender chassis? (more madness, yay)
Also, should we use any mods? CBM? Random mods from a list?
Or should we roll some dice to decide things to be randomized and make this a randomly random game?
More random madness!
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