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January 16th, 2004, 02:06 AM
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Second Lieutenant
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Join Date: Nov 2003
Posts: 419
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Re: Ryan Eye MP Game (thread name changed)
I would be fine with starting over and trying the newer settings that will force it to host at midnight if someone doesn't move in 24 hrs. I think the main reason Gandalf isn't just making it host at midnight his time is the possibility of stale turns.
I've been checking this game once a day to see if Pythium has moved, but I just resolved to stop doing that.
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January 16th, 2004, 04:03 AM
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First Lieutenant
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Join Date: Dec 2003
Location: Calgary, Canada
Posts: 762
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Re: Ryan Eye MP Game (thread name changed)
Hosting just once a day is probably the simplest solution. Anyway, more than 1 turn per day wasn't working.
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January 16th, 2004, 04:22 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Ryan Eye MP Game (thread name changed)
wow Im sorry. got involved in the DomMap thing, and a job interview. Time flew. SOmeone should have prodded me.
OK Im guessing that making the change should only stale Pythium if anyone so I switched it. I will try again for the combo of having both quick and midnight set since Kristoffer says that should work. Its supposed to operate as quick IF all turns are in OR midnight if there hasnt been a quick since Last midnight.
on the side, the --postexec thing is fun to play with on game hosting. I had it text messaging my cel to tell me to take my turn but thats too much. Ive had it write data to a web file. (wish Dom2 would export game info like the score charts). Now I just have it send me an email.
[ January 16, 2004, 02:24: Message edited by: Gandalf Parker ]
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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January 16th, 2004, 09:13 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: Ryan Eye MP Game (thread name changed)
The battle reports are not only inaccurate they are erronous. I (arco) have watched a battle replay in which I won the battle and got a message that I lost the battle.
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January 16th, 2004, 10:16 AM
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Major General
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Join Date: Oct 2003
Location: Crystal Tokyo
Posts: 2,453
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Re: Ryan Eye MP Game (thread name changed)
Quote:
Originally posted by izaqyos:
The battle reports are not only inaccurate they are erronous. I (arco) have watched a battle replay in which I won the battle and got a message that I lost the battle.
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What are you saying? Do you honestly think a ultra-hyper-equipped supercombattant god guarded by heavy cavalry could stand up to the HOLY MIGHT OF 10 PIKENEERS??? AND A SECRET OPERATIVE, SECTION 7 HELLSING GOD FRIAR??? Fear that 9-strength punch!
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January 16th, 2004, 05:13 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Ryan Eye MP Game (thread name changed)
Quote:
Originally posted by izaqyos:
The battle reports are not only inaccurate they are erronous. I (arco) have watched a battle replay in which I won the battle and got a message that I lost the battle.
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I probably owe it to Illwinter to try and pinpoint the bad reports. Instead of playing my next solo game on my windows machine I think I will play it with my windows machine as a client and my linux machine as the host. That way I can go thru a fast solo game with two OS's
But that is an old and apparently seperte problem. No one got stale turns on the switch?
[ January 16, 2004, 15:14: Message edited by: Gandalf Parker ]
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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January 17th, 2004, 12:36 PM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: Ryan Eye MP Game (thread name changed)
Saber: "What are you saying? Do you honestly think a ultra-hyper-equipped supercombattant god guarded by heavy cavalry could stand up to the HOLY MIGHT OF 10 PIKENEERS??? AND A SECRET OPERATIVE, SECTION 7 HELLSING GOD FRIAR??? Fear that 9-strength punch!"
Got a good laugh of it
At least my SC survived...
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January 19th, 2004, 08:28 PM
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Second Lieutenant
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Join Date: Nov 2003
Posts: 419
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Re: Ryan Eye MP Game (thread name changed)
Should we do anything for our unfortunate Caelum player to supplement his income? This Caelum bug I am sure must have hit him rather hard.
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January 19th, 2004, 09:08 PM
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Corporal
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Join Date: Dec 2003
Location: Land of the Setting Sun
Posts: 195
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Re: Ryan Eye MP Game (thread name changed)
Quote:
Originally posted by SurvivalistMerc:
Should we do anything for our unfortunate Caelum player to supplement his income? This Caelum bug I am sure must have hit him rather hard.
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Thanks for the thought, but I think it's better to just go forward as is
~Aldin
__________________
He either fears his fate too much, Or his deserts are small,
That dares not put it to the touch To gain or lose it all
~James Graham
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January 20th, 2004, 04:10 AM
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First Lieutenant
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Join Date: Dec 2003
Location: Calgary, Canada
Posts: 762
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Re: Ryan Eye MP Game (thread name changed)
What happened to Pythium? (our game master?) Did he dropped out or ...?
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