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  #201  
Old August 3rd, 2004, 06:57 PM
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Default Re: Online D&D Gaming

Using the sanity rule would add some flavor to the game as the campaign grows. No one will really notice or have any side effects from it during the earlier lower level stages but as the party gets to the higher levels 8-12, you could then see some changes or issues a person or party might have to deal with due to the long term effects.
The good news is the players really don't have to do anything for this rule other than role when I ask for a sanity check. I can carry the burden of the player tallies (along with exp). I think as the group plays more together it will add a bonding effect.
I have never tried it with D&D but I have used it during a Cthulu campaign, Boothill game and another sci-fi horror game.
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  #202  
Old August 3rd, 2004, 09:42 PM
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Default Re: Online D&D Gaming

All of those things can be done easily without forced insanity at some point...
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  #203  
Old August 4th, 2004, 01:52 AM
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Default Re: Online D&D Gaming

Gathering players now.
Server: Alkazhar
Game: SEIV D&D
Password: ace
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  #204  
Old August 4th, 2004, 05:05 AM
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Default Re: Online D&D Gaming

Ah man, I forgot again.
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  #205  
Old August 4th, 2004, 05:27 AM
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Default Re: Online D&D Gaming

Posted a log on the adventures page.
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  #206  
Old August 4th, 2004, 02:28 PM
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Default Re: Online D&D Gaming

We had three brave adventurers (Draknor, Sulimo & Wulf) wander through the mountain pass Last night. After only a few hours of travel they were able to ambush a goblin scouting party. Needless to say the little beasts were disposed of almost effortlessly.

Congrad's to Wulf for participating in every side adventure. He now is over the 1,ooo exp level and will add a level before the big adventure. (Contact me Wulf if you need anything)

Next Tuesday will be our next gaming date. Please sound off if you can attend. I think we will need about 4-5 characters to tackle the Minotaur's lair.

[ August 04, 2004, 13:29: Message edited by: Cyclop ]
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  #207  
Old August 5th, 2004, 02:24 AM
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Default Re: Online D&D Gaming

Uh, well, I can attend. Oh, wait, I'll mark it on my Calendar. Marked.
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  #208  
Old August 5th, 2004, 04:51 PM

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Default Re: Online D&D Gaming

Sanity has returned and so has my internet connection. So I'll be there.

Rasorow
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  #209  
Old August 5th, 2004, 05:49 PM
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Default Re: Online D&D Gaming

Has anyone heard from Murhpy (Khaladin the barbarian)? It's been a few weeks since I recall seeing a post of his.

It's also been about 2+ weeks since I heard from Hugh. Last I recall he was defending his planet in a mech game, hope he was frag'd.

[ August 05, 2004, 16:53: Message edited by: Cyclop ]
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  #210  
Old August 5th, 2004, 07:01 PM
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Default Re: Online D&D Gaming

Don't worry, we got frag'd bad Last tuesday. 6 losses straight, and we are about to lose the planet. We will likely launch another PA, this time as the attacker. The people we were defending this planet for gave us like 4 assaults, and a bunch of lights, mediums, and a handful of heavies, and they were all the "vanilla" mechs. No Clan tech= no missile boats, and less flexibility in weapons.

I don't know if we have anything going on next week in the NBT league, but Manny Ashall may have to drop from the party to pilot a huge 75 ton robot....
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