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  #201  
Old September 17th, 2006, 04:35 PM

Raapys Raapys is offline
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Default Re: SEV DEMO IS OUT!

Neat, it was possible to increase the number of AI's and systems through it. Now I've got 4 Amon'Krie(ish) empires in my game and 3 others. I set the startdate to 25000, never know if it might avoid the 100-turn limit.
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  #202  
Old September 17th, 2006, 04:50 PM

frightlever frightlever is offline
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Default Re: SEV DEMO IS OUT!

Speaking of Rome Total War - if the SEV demo gets 95% what score would you give to RTW, Wilhil?

R:TW is probably the only game I've logged close to as many hours in as SEIV. I know they're not comparable but at this rate I'll be buying Medievel TW 2 before SEV.
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  #203  
Old September 17th, 2006, 04:58 PM

wilhil wilhil is offline
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Default Re: SEV DEMO IS OUT!

honestly, I have not played it!

I have been giving gaming a break recently as my other jobs have been taking up a lot of my time.

the honest truth again to high ratings, I can honestly 100% say that some rating systems just suck, talking about tv game shows, some bias mags... where they get people not interested in a genre and tell them to review it. At the end of the day, if you hate FPS games, you wouldnt play one if it had a 100% rating, and space games are niche, especially space strategy. It is always important to get someone who is interested in the genere/niche to rate a game and to others in the same genre, not to other games, and you have to take a lot of other factors in to consideration as well.

I personally used to review real time and turn based strategy games along with a niche of space games and sim flying games... havent done it for ages! but it was good fun! I hope to start doing it again along with my main business soon as I am hoping to launch some new big website projects early next year!
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  #204  
Old September 17th, 2006, 05:25 PM

frightlever frightlever is offline
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Default Re: SEV DEMO IS OUT!

And will this new website use your innovative ratings system running the gamut from 90%(rubbish) to 100%(brilliant)? Hehe.

I take your point about games being reviewed by people who don't like the genres involved though.
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  #205  
Old September 17th, 2006, 05:31 PM

wilhil wilhil is offline
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Default Re: SEV DEMO IS OUT!

seriously as I said, it does not get a 90% in its current state, due to the fact it needs to have the tables and filters.. general UI stuff sorted, there will be no problem giving it close to 95% once that is in place.

When I did the long post, I was not being entirly serious, it is not as though I am being paid here to test out the game and do a full report... I used to write reports, reviews, scoring... everything! I used to have one to one chats with devs or reps of the devs/publishers, but I am just giving a little review from playing a little! please dont take it to seriously!
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  #206  
Old September 17th, 2006, 05:39 PM

frightlever frightlever is offline
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Default Re: SEV DEMO IS OUT!

Chill! I'm teasing.
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  #207  
Old September 17th, 2006, 05:44 PM

wilhil wilhil is offline
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Default Re: SEV DEMO IS OUT!

sorry, i didnt mean to be so aggresive sounding! long day and all!
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  #208  
Old September 17th, 2006, 05:46 PM
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Fyron Fyron is offline
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Default Re: SEV DEMO IS OUT!

Are these sites being tested outside of IE? heheh, j/k.
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  #209  
Old September 17th, 2006, 05:55 PM
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Blade W Blade W is offline
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Default Re: SEV DEMO IS OUT!

I sadly constated that the AI isnt much improved since SE:IV, as I hoped. In the AI home system I saw a 22% mineral planet filled with 20+ mines and next to this there is a research colony (20+ facility too) with 122% mineral value.

However nice to see all the new diplomatic options, but diplomacy with the AI seems as pointless and dumb as was in SE:IV.
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  #210  
Old September 17th, 2006, 05:58 PM

wilhil wilhil is offline
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Default Re: SEV DEMO IS OUT!

lol, I honestly wondered if you were reading or would of remembered!

I have been learning more about other techs, but I still generally think if it looks alright, there is no need to stick to them strictly... I am using more and more, but probably not as many as you would want me to, but that is another issue I wont go in to!


however one project I am working on will require standard, but I cant go in to more details at the moment shhh!
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