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November 2nd, 2002, 05:51 AM
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Corporal
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Join Date: Aug 2002
Location: UK, NW
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Re: Babylon 5 Mod
Hell I do that all the time... glad to know what I was doing... Thanks
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November 2nd, 2002, 06:24 AM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
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Re: Babylon 5 Mod
On a side note: Retrosynthesis is the process of breaking a carbon compound into smaller units in order to develop a method for synthesizing the compound.
Of course, this has nothing to do with SE:IV, unless you consider the hard work of scientists developing such things for your empire.
What the hell did you think they were doing in those grey lab buildings anyways?
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November 2nd, 2002, 05:16 PM
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Private
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Join Date: Aug 2002
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Re: Babylon 5 Mod
Val- have you added the changes to the Pulse and Pulse/laser weapons in .33? It's just that i swear that the weapons are the same as before.
If you have changed them for.33 could you tell me what you've do to them?
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JAM
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November 2nd, 2002, 05:41 PM
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Major General
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Join Date: Sep 2000
Location: Midlothian, Va, USA
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Re: Babylon 5 Mod
*Scratches partially frozen head*
What the heck do ya do with a derelict ship? One CAN colonize but to no benefit...ship capture?
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L++, Gd?, $++, Fr-, C---, S*, T?, Sf+++, Tcp, A+, Bb++@, M++, MpB5, MpT, MpD, MpSa, MpM, RV, Pwt, Fqt, Nd-, Rpt, G+, Au, Mmt,S++, Ss+,
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November 2nd, 2002, 05:55 PM
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Private
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Re: Babylon 5 Mod
Quote:
Originally posted by pathfinder:
*Scratches partially frozen head*
What the heck do ya do with a derelict ship? One CAN colonize but to no benefit...ship capture?
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The idea of derelict ships is that if u colonise one it might have technology on it. somthing you can't get anywhere else.
It just makes it interesting insted of finding new techs just on planets.
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JAM
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November 2nd, 2002, 06:21 PM
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Major General
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Join Date: Sep 2000
Location: Midlothian, Va, USA
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Re: Babylon 5 Mod
oh, ok. just wondering...drew a blank on first one Thanks!
Val: In a test game with .33 the EA are producing multiple trading Posts, is this intentional and if so why?
[ November 02, 2002, 19:09: Message edited by: pathfinder ]
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L++, Gd?, $++, Fr-, C---, S*, T?, Sf+++, Tcp, A+, Bb++@, M++, MpB5, MpT, MpD, MpSa, MpM, RV, Pwt, Fqt, Nd-, Rpt, G+, Au, Mmt,S++, Ss+,
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November 3rd, 2002, 01:05 AM
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Corporal
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Join Date: Aug 2002
Posts: 139
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Re: Babylon 5 Mod
Impressions from current game :
Technomages (as per default AI file) are screwed - they're homeworld has a Place of Power and nothing else.
There is something wrong with Brakiri Graviton Mines - they travel two squares then disappear even though they have damage out beyond range 10. It's making my current border war rather easy as all of their newest designs carry only these as their offensive payload.
Like the new graphics for planet colonization.
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November 3rd, 2002, 01:16 AM
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First Lieutenant
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Join Date: Sep 2001
Location: Edmonton, Alberta, Canada
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Re: Babylon 5 Mod
IF: Could I just change the email address to which the turn is sent to be Stargrazers, and then have him join as the Nomadic Race and submit with my email address?
I hope it's okay with everyone if Stargrazer take the Minbari, and then I'll go Nomad
Val: I'll play a Nomadic race... is there one with a snazzy ship set that I should choose?
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Jimbob
The best way to have a good idea is to have lots of ideas.
-Linus Pauling
Take away paradox from the thinker and you have a professor.
-Søren Kierkegaard
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November 3rd, 2002, 01:23 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: Babylon 5 Mod
No. You need to change the entire PBW account, not just the email address. It is easier that way.
Here is what needs to be done:
1) Stargrazer needs to make his Minbari empire file and email it to Jimbob. Jimbob then uploads it to the site, as he is the Minbari currently.
2) Stargrazer needs to quit and rejoin as whatever empire name Jimbob will be using.
3) Jimbob sends Stargrazer his empire file, and Stargrazer uploads it to the site.
4) Someone else can now be the Drazi. Since they are 2nd to Last player in the list, them losing their player number doesn't matter too much.
5) I create the game. Then, Jimbob and Stargrazer can quit, and the Nomad and Minbari empires remain in their current slots.
6) Stargrazer rejoins as the Minbari, Jimbob rejoins as the Nomads (or whatever they will be called).
7) All is well.
If Jimbob quits now, then the Minbari will be removed from their low player number, and will go near to Last (if not Last). This goes against what we had decided to do with the player order, so I would not prefer that to happen.
[ November 02, 2002, 23:24: Message edited by: Imperator Fyron ]
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November 3rd, 2002, 01:23 AM
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Private
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Join Date: Aug 2002
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Re: Babylon 5 Mod
Is there anyway to get more main races in a game without having to create them from scratch? As at the mo the max is 7 main empires? Oh and you can't change it in the settings text either, thats only on SE4 GOLD.
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JAM
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