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November 17th, 2008, 03:01 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
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Re: Bug Thread: Discussion
What Illuminated One means that thejeff means, archers set to Fire move towards an enemy if it is outside of their range. Guard Commander could take that specific role of standing fixed and firing if it becomes available. Also, amazing mexican archer stand-offs.
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November 17th, 2008, 03:55 AM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
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Re: Bug Thread: Discussion
Quote:
Originally Posted by lch
Guard Commander could take that specific role of standing fixed and firing if it becomes available.
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Yes, it could, but in my experience, it does not.
In fact, it led to sad defeat in one case in particular, even though I had plenty of archers, had they fired their bows, instead of milling around for awhile and then screaming like little girls when the enemy finally closed to melee.
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November 17th, 2008, 04:32 AM
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General
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Join Date: Oct 2006
Posts: 3,445
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Re: Bug Thread: Discussion
Thanks, vfb! It may have changed since the last time I was able to test it, so I'm glad that it's working properly.
__________________
You've sailed off the edge of the map--here there be badgers!
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November 17th, 2008, 05:17 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
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Re: Bug Thread: Discussion
Quote:
Originally Posted by JimMorrison
Quote:
Originally Posted by lch
Guard Commander could take that specific role of standing fixed and firing if it becomes available.
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Yes, it could, but in my experience, it does not.
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Yes, I said it could take that role, which it doesn't do at the moment now.
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November 17th, 2008, 07:48 AM
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Private
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Join Date: Sep 2006
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Re: Bug Thread: Discussion
umm...there's a weird bug happened in the game BloodBath that hosted on LlamaServer. I am playing MA Pythium and Suddenly all of my Retiarius (yes, I've recruited a lot and I am pretty sure some of them suppose to enter a battle that I've set and some of them are just recruited in a Fort. However either in a battle or on the Map, I just can not find them.) disappeared without entering a battle.
Not so sure if it's a LlamaServer bug or DOM3 bug. It happened in turn 23. If possible where should I report this bug and whom should I report to?
(PS: the Retiarius are all fine for the turns before turn 23. The bug just happened in turn 23. I have no idea why.)
Thanks
Last edited by slayers_ai; November 17th, 2008 at 07:52 AM..
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November 17th, 2008, 09:00 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
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Re: Bug Thread: Discussion
If there is a battle in the province they are in, they go poof. They only fight in one battle, then leave. There have been similar things about them sometimes. It is related to the special hardcoded behavior of units 11 and 12 (Gladiator and Retiarius)
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November 17th, 2008, 08:57 PM
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First Lieutenant
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Join Date: Nov 2006
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Beckoning I assume
ARGH!
Some of my units just wandered off into the woods.
Please explain what my *UNDEAD* units were after??
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November 17th, 2008, 09:32 PM
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General
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Join Date: Mar 2007
Location: Japan
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Re: Bug Thread: Discussion
Brains!
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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November 18th, 2008, 02:20 AM
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Private
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Join Date: Sep 2006
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Re: Bug Thread: Discussion
Quote:
Originally Posted by Edi
If there is a battle in the province they are in, they go poof. They only fight in one battle, then leave. There have been similar things about them sometimes. It is related to the special hardcoded behavior of units 11 and 12 (Gladiator and Retiarius)
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I know they only fight in one battle then leave. However there's no message show that they are in a battle and they suppose to be in a fort and there's no battle in that province. They just suddenly disappeared.
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November 18th, 2008, 05:39 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
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Re: Bug Thread: Discussion
Yes, that is likely a bug. Only the units that took place in combat should be discarded, not all of them that were in the province. So the "garbage collection" should be done for battle aftereffects while the battlefield is still in memory and maybe get active wherever the handling for commanders with battlefield enchantments are being checked, too.
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