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  #2321  
Old February 14th, 2004, 10:16 PM
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narf poit chez BOOM narf poit chez BOOM is offline
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Default Re: Are you tough enough to be the "King of the Hill"?

going on bike ride - don't know how long it'll take, but probably not to long. neither of us is in good shape.
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
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  #2322  
Old February 14th, 2004, 11:18 PM
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Default Re: Are you tough enough to be the "King of the Hill"?

Here is a picture of something that I love very much. I don't get to ride very often, but when I do, I try to have as much fun as I am able to.

LINK

Have I got stories for you people.

This is competition that I can win at.

[ February 14, 2004, 21:29: Message edited by: Atrocities ]
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  #2323  
Old February 15th, 2004, 01:10 AM
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narf poit chez BOOM narf poit chez BOOM is offline
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Default Re: Are you tough enough to be the "King of the Hill"?

well, i am tired but happy.

mines a pedal bike. need a new back tire, mines wobbly. but there's not to many tires sized for someone my size.
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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  #2324  
Old February 15th, 2004, 09:29 PM

Phoenix-D Phoenix-D is offline
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Default Re: Are you tough enough to be the "King of the Hill"?

K.O.T.H. Phoenix-D vs Taterbill

I have surrendered. I think I had the advantage in ship quality, but not enough to face down fleets twice my size and more.
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  #2325  
Old February 15th, 2004, 11:26 PM

taterbill taterbill is offline
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Default Re: Are you tough enough to be the "King of the Hill"?

Phoenix-D,

Great game, thanks! I agree you had a bit of an edge in ship quality at the front lines, but I had some pretty good models making their way to the front. 'Course, I'm sure you had better models coming too...

My biggest break was when you moved your fleet to attack me in Atull right when I attacked your planet. I wasn't sure if I was going to be able to beat your fleet and your planetary defenses too. I got very lucky to not have to.

Thanks again... good luck.

taterbill

[edit - spelling]

[ February 15, 2004, 21:26: Message edited by: taterbill ]
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  #2326  
Old February 16th, 2004, 12:41 AM
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Default Re: Are you tough enough to be the "King of the Hill"?

Congrats, Tater! Perhaps you got a few tips from me.
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ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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  #2327  
Old February 16th, 2004, 01:17 AM

parabolize parabolize is offline
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Default Re: Are you tough enough to be the "King of the Hill"?

K.O.T.H. Slynky vs Parabolize
turn 2404.0
I surrender!
For the second time he got into my system smashing everything on the warp point. I should have started to upgrade them sooner.
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  #2328  
Old February 16th, 2004, 01:25 AM
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Default Re: Are you tough enough to be the "King of the Hill"?

Asmala: For some reason, clicking on the "Game" link in the KOTH site doesn't take you to the game.
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  #2329  
Old February 16th, 2004, 01:27 AM

parabolize parabolize is offline
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Default Re: Are you tough enough to be the "King of the Hill"?

Quote:
Originally posted by Slynky:
Asmala: For some reason, clicking on the "Game" link in the KOTH site doesn't take you to the game.
It does for me
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  #2330  
Old February 16th, 2004, 01:48 AM
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Default Re: Are you tough enough to be the "King of the Hill"?

Quote:
Originally posted by parabolize:
K.O.T.H. Slynky vs Parabolize
turn 2404.0
I surrender!
For the second time he got into my system smashing everything on the warp point. I should have started to upgrade them sooner.
Parabolize is a dangerous player! I've said it more than once that he is better than his rating would suggest. I still can't figure out his magical economic ability! He had, at the game surrender, around 75 ships to my 100+. He also had about 65 colonies to my 85 (and I had been settling another colony type to get me from 65 to 85) while he only had one colony type. And 8-10 of my ships were miners (on those 300% asteroids). So, how he could have so many ships (the turn before he surrendered, I killed 37 ships) is amazing to me! On top of all that, my research was about 100k and his was around 75K.

To comment on Geo's balanced map, there seems to be a bit of a fluke. Of course, this doesn't mean the balanced map is worse than a "regular" start could have been...because we have all seen bad starts! But, my home systems, a 3-planet start, were all in separate systems (giving me a better chance to get to the breathable in each system easily). His home system was all in one system. This is a bit of a disadvantage in this sort of game where even this kind of difference can be more than you might expect. HOWEVER, instead of creating him another planet (we chose GOOD) that was large (leaving all the mediums), for some reason, he didn't even have a breathable in his home system. It seems to have taken it away (perhaps because of multiple home planets instead of just one). So, in each of my home systems, I had easy access to 4 other planets (one a breathable) while he had to leave his system to find a breathable (as well as other planets to settle). Not sure if there is any way to to fix this in the mod...it may be a "game" problem that can't be over come.

Anyway, it was an interesting game. We had some good action around a few systems...he pushed me out of 3 of them. Surprised me early on with a few attacks (I won't give it away). But, killing 37 ships (losing around 10-15 myself) and in another system, capturing one of his colony ships (with one of his pops), was a good time to end.

Good luck in your next game, "P"!
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