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January 15th, 2009, 04:58 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: Bug Thread: Discussion
Quote:
Originally Posted by cleveland
And Edi: did you get the exploit PM i sent you?
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Yeah, I got that, but unfortunately it got overshadowed by other stuff and was left gathering dust. I'll take it up with JK and KO when I get home. Thanks for reminding me.
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January 15th, 2009, 07:22 AM
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Private
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Join Date: Jan 2008
Posts: 10
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Bug Thread: Discussion
I have an exploit, not particularly nasty, that I can't see listed anywhere (but I could have missed it). Version 3.20
Ritual of Rebirth: If you rebirth your prophet he retains his priest level boost. Prophetize him again and he gets another priest level. And so on, as many times as you want to get him killed and rebirthed. This is the kind of bug that's fun to exploit in SP in a big game against LA Ermor ;-)
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January 15th, 2009, 10:48 AM
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Major
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Join Date: Mar 2008
Posts: 1,099
Thanks: 56
Thanked 122 Times in 48 Posts
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Re: Bug Thread: Discussion
That's not really an exploit since it takes several turns to regain the ability to make a new prophet and then kill off your commader again. It also isn't free as it costs 15 gems every time. Third, in all that wasted time it is very likely that your commader will drop off the hall of fame list.
There are also much easier ways to make high level preists in combat. Communion being the best. Just prophetize any astral or blood mage.
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January 15th, 2009, 02:59 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
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Re: Bug Thread: Discussion
KO (the game designer) says that's thematic, not an exploit. Coming back from the dead obviously makes your prophet more holy. So, exploit away with no feelings of guilt.
BTW, Power of the Spheres (via Crystal Shield if desired) also boosts your H level, if your priest has magic paths as well as H. I use this to boost e.g. E2H2s to E3H3s for Divine Blessing.
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
Last edited by MaxWilson; January 15th, 2009 at 03:09 PM..
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January 16th, 2009, 09:08 PM
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First Lieutenant
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Join Date: Nov 2006
Posts: 739
Thanks: 1
Thanked 8 Times in 8 Posts
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The AI doesn't know how to attack!
SP game.
I've been hunting a Harvester of Sorrows. Numerous Mind Hunt's failed to kill him, I finally nailed him with a patrol.
He's got one piece of equipment, a Bow of War.
What's his first move? To move forward despite the fact that I have a ton of troops within range.
Turn 2 he engages in melee attacks.
Turn 3 he routs.
Turn 4 he dies.
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January 17th, 2009, 07:14 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: Bug Thread: Discussion
Not a bug. It would depend on what the AI assigned as that units orders. It sometimes gives orders that fail to take advantage of equipment its commanders have, such as in this case.
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January 17th, 2009, 09:23 AM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
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Re: Bug Thread: Discussion
Quote:
Originally Posted by Edi
Not a bug. It would depend on what the AI assigned as that units orders. It sometimes gives orders that fail to take advantage of equipment its commanders have, such as in this case.
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That walks a mighty fine line between "WAD", and, "a bug".
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January 17th, 2009, 09:52 AM
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Major
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Join Date: Mar 2008
Location: Moscow, Russia
Posts: 1,045
Thanks: 177
Thanked 23 Times in 21 Posts
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Re: Bug Thread: Discussion
I'd say, bug of a different sort.
Another thing I currently got in SP - not sure whether it was in a short list: the Forge Lord consistently refusing to cast on himself Immolation (the spell that gives fire aura but burns non-immune caster as well) even though he had FR 100 or 150 in some cases. He prefered to cast Ironskin above existing Stoneskin (!) (there were lightning-casting enemies on the field) or, if Ironskin was scripted, cast Bladewind or Falling Fires (iirc) instead.
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January 17th, 2009, 09:59 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Bug Thread: Discussion
Any chance he got the Bow of War from you earlier?
I see this most frequently in cases where the AI has already set the scripting, and later the unit picks up a piece of equipment.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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January 17th, 2009, 10:31 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Bug Thread: Discussion
Quote:
Originally Posted by Wrana
I'd say, bug of a different sort.
Another thing I currently got in SP - not sure whether it was in a short list: the Forge Lord consistently refusing to cast on himself Immolation (the spell that gives fire aura but burns non-immune caster as well).
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Immolation isn't an aura, it's a one-time spell that hurts people next to the caster. If there weren't any enemies right next to him right then, it wouldn't have helped.
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