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August 5th, 2006, 09:47 AM
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Lieutenant General
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Join Date: Sep 2003
Location: Hyvinkää, Finland
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Re: Dominions 3 development news
Quote:
Endoperez said:I wonder if I could find one from Joensuu. It's one of the bigger cities here in Eastern Finland.
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I'll have to czech out if I can find a copy of the CGM...
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"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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August 6th, 2006, 04:22 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
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Re: Dominions 3 development news
Agrajag, as far as I am aware from my conversation with Kristoffer, there are no themes in the same sense as there were in Dom2 where you get a completely altered nation by choosing a theme (e.g. Ulm and BF Ulm), so Soul Gate would have to be a different nation than AE Ermor (perhaps different era). Or IW may have made an exception in that case.
Edi
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August 9th, 2006, 05:31 PM
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Major
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Join Date: Oct 2003
Location: Union, SC
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Re: Dominions 3 development news
Kristoffer, just to weak your nose that you haven't updated the progress sheet like you promised. I hope that means good things, like a version 3.0
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Caduceus
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August 10th, 2006, 03:43 PM
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General
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Join Date: Jun 2003
Location: az
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Re: Dominions 3 development news
After it reaches the final version some heavy testing should be done to capture as many bugs as possible and then fixing the bugs before sending out the game. I estimate another month... which will hopefully be enough time so RAM drops in price for my new powerful computer. [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/icon13.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img]
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There can be only one.
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August 11th, 2006, 08:31 AM
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Major
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Re: Dominions 3 development news
NTJedi, is that not what they are doing right now?
Once they reach 3.0 they have concluded that enough bugs are fixed for a release.
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August 11th, 2006, 11:26 AM
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Lieutenant Colonel
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Join Date: Jul 2004
Location: Israel
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Re: Dominions 3 development news
Prices drop all the time, so even when the game is out you could just wait a few more days for a bit of a discount
Quote:
Once they reach 3.0 they have concluded that enough bugs are fixed for a release.
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Once they reach 3.0 I hope they have concluded that all the bugs have been fixed :X
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I'm in the IDF. (So any new reply by me is a very rare event.)
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August 18th, 2006, 05:04 PM
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Private
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Join Date: May 2006
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Nuke has landed!
Quote:
18th august
* Version 3.00
* Fixed bug that could destroy map province borders and probably other things as well.
* Niefel giants had 3 chills too much.
* Mound Fiend fixed for the 4th and final time now.
* Some mictlan specific bug fixes.
* Disappearing map arrows fixed.
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HOLY SMOKE!!!
I just did an ordinary development check and there it was!! BOOM!! The dream come true!
VERSION 3.00!!! Dance til your dead!!
P.S.Sorry for my crazy spam.
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Don't ask about the name. It is a weird outcome of several hours of thinking. It's finnish anyway.
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August 18th, 2006, 05:12 PM
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General
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Join Date: Jun 2003
Location: az
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Re: Nuke has landed!
VERSION 3.00!! Dance until someone casts Burden of Time!
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August 18th, 2006, 11:20 PM
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Second Lieutenant
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Re: Nuke has landed!
It would be interesting to read how the Mound Fiend got hosed 4 times in a row.
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August 19th, 2006, 02:57 AM
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Lieutenant General
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Join Date: Sep 2003
Location: Hyvinkää, Finland
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Re: Nuke has landed!
VERSION THREE DOT ZERO ZERO!
OMPG YAY
VERSION THREE DOT ZERO ZERO!
OMPG YAY
VERSION THREE DOT ZERO ZERO!
OMPG YAY
*DANCES*
__________________
"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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