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  #241  
Old April 4th, 2004, 10:11 PM
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Default Re: StarFire Mod v-Beta 2

Actually, a big fan of weber, that is why I have been interested in finding out about starfire for some time. I am currently reading the shiva option and am about halfway through the honor series.

I would be interested in learning more about starfire 3rd ed. but I haven't been able to find in on shelves anywhere and the starfire sites ordering section is a little confusing.

As for the bugs I was talking about, I will reproduce them tonight and post the info.
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  #242  
Old April 4th, 2004, 10:36 PM
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Default Re: StarFire Mod v-Beta 2

Never mind on the combat error, I have found the issue, it was with my imagemod download.

Found a minor bug though: You know you can add multiple fuel pods to fighers? This produce some ludicrously fast fighters.
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  #243  
Old April 5th, 2004, 01:40 AM

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Default Re: StarFire Mod v-Beta 2

Shaped Charge 1: The mount decreases the range of drone warheads to 0 (or -9).

Engine Governor: There is no difference between engine governor I and II. The second Version only costs more, but doesn't provide a better protection.

Engine Tuners: These things are powerful! They increase the speed of a monitor from 2 to 7

Oh, and the engine tuner 2 provides 2 bonus movement points, engine tuner 3 4 movements points. I don't know whether that is deliberate or not.

Btw, has anybody gotten the sprint xo missiles to work correctly yet??
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  #244  
Old April 5th, 2004, 05:48 PM

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Default Re: StarFire Mod v-Beta 2

Ahh ... the wonders of the internet ...
I've been out of town on business and needed a Starfire fix and was able to get to the Forum and from there to your new web page ...

Went to the "Downloads Page" ... figured I could get some "testing" in during my "spare" time ... but find that the links on the page (not Navication) do not seem to work ... specifically the "Space Empires 4 Gold Downloads" link ...

Am I doing something wrong ???
Are the downloads actually somewhere else ???
Or is this a possible "glich" in you new web site?

-Dieter
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  #245  
Old April 6th, 2004, 10:36 PM
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Default Re: StarFire Mod v-Beta 2

Been out sick with one of the kids, very sick!. I will be back later to have a longer look at the issues.

Sorry for the delay,
PE Shang
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  #246  
Old April 9th, 2004, 04:46 AM
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Default Re: StarFire Mod v-Beta 2

Test post for new avatar.
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  #247  
Old April 9th, 2004, 04:51 AM
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Default Re: StarFire Mod v-Beta 2

That will work for me, thanks TerranC. Sarcasm (not directed at TerranC) edited out. This one will work just fine.

I am looking forward to the new splash screen also TerranC. Any word on how it is coming?

[ April 09, 2004, 03:57: Message edited by: President Elect Shang ]
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  #248  
Old April 9th, 2004, 04:58 AM
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Default Re: StarFire Mod v-Beta 2

Second test post for new avatar, tweaked.
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  #249  
Old April 9th, 2004, 05:33 AM
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Default Re: StarFire Mod v-Beta 2

Quote:
Originally posted by President Elect Shang:
That will work for me, thanks TerranC. Sarcasm (not directed at TerranC) edited out. This one will work just fine.

I am looking forward to the new splash screen also TerranC. Any word on how it is coming?
Coming along not as quickly as I would like it to be, but I think you'd agree with my putting off finishing the splash screen until after I finish a shipset, wouldn't you? .

And if that sarcasm pertained to the lack of news concerning the graphics, I'd have to say I agree with you.

Edit: Forgot to mention this before I pressed the post message button; with easter, now I've got 4 days of free time which I plan to mostly devote to making and finishing most of the Terran shipset. I guess we'll be having a chat soon, eh?

[ April 09, 2004, 04:36: Message edited by: TerranC ]
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  #250  
Old April 10th, 2004, 08:15 PM
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Default Re: StarFire Mod v-Beta 2

No, the sarcasm had nothing to do with you; I don’t want to get into too much detail.
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