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  #251  
Old August 7th, 2007, 08:49 PM
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Default Re: A Warning...

Sensori, are you insane? I am already making arrangments for the final seige on my capital. I havent won an offensive strike against you in several turns, and you are killing my forces in the south faster than I can recruit.

I am having to sell off my gem reserves just to make ends meet! If I lost to you (a solid lose) when I had 60 sacreds, what makes you think im going to beat your invasion army now, with 30? Now you even have falling fires, and you are the one who is worried?

Has the world gone mad?!
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  #252  
Old August 7th, 2007, 08:53 PM
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DrPraetorious DrPraetorious is offline
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Default Re: A Warning...

Having liberated our ancestral lands from idolators, sophists and pederasts, we invite all our friends, the peoples of the world to join us in COLD AND DEATH! HA HA HA HA!

P.S. - DOOM!
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  #253  
Old August 7th, 2007, 09:30 PM
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Default Re: A Warning...

I may be killing them faster than you can recruit, but you are also killing my forces faster than I can get more, and my forces suck a lot more *** than yours do in low numbers. As my troop count inevitably becomes lower, your chances become better. That's the thing - 400 Maenads is OK. 200 is meh. 100 is omg they die. Not to mention that every time I lose a Pan, I lose more than just a mage, I lose a source of troops.

I find myself unable to GET THROUGH. Time is much more against me than you - every turn you get more Helhirdings, and I get way too few Maenads to fight that.
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  #254  
Old August 7th, 2007, 09:34 PM

Saint_Dude Saint_Dude is offline
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Default Re: A Warning...

Quote:
Sensori said:
I still wonder how you, Saint_Dude, even thought you could've won this thing. .
March a massive invasion force (1000+ backed up by 15 or so Pan and the Gorgon) into the Helheim capital. Script the mages to cast area affect blood and nature spells to take down the glamour and slow down the helherdlings. Script the gorgon to cast summon earth power, and then rain falling fires. I don't think helheim has a direct counter (stealth is another issue). You should be able to take the helheim capital and thus end the helherdling threat.

Quote:
Sensori said:
I havent won an offensive strike against you in several turns, and you are killing my forces in the south faster than I can recruit.
Doesn't sound like a lost cause to me.

Quote:
Sensori said:
If I lost to you (a solid lose) when I had 60 sacreds, what makes you think im going to beat your invasion army now, with 30? Now you even have falling fires. .
I already had research falling fires before I lost contact with the game. Although only the gorgon can cast the spell, and she may have been lost by my stalling.
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  #255  
Old August 7th, 2007, 09:52 PM
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Default Re: A Warning...

Quote:
Saint_Dude said:
March a massive invasion force (1000+ backed up by 15 or so Pan and the Gorgon) into the Helheim capital.
Yeah, that might've worked if Pangaea happened to be the one on the offensive when stuff started happening rather than Helheim who now was prepared to attack from both ways, and it took very little effort for him to change that into major defensive line. I might be whittling his troops away, but he's doing the very same to me. This is why I sort of asked if someone else could attack Helheim, but apparently Agartha is busy running after some lone army and Mictlan is busy... Doing... Something.

Quote:
Script the mages to cast area affect blood and nature spells to take down the glamour and slow down the helherdlings.
Something like that I've been doing (nature area effect crap), but the 15 blood slaves and the distinct lack of blood hunters kind of removed blood from the menu. Stales did that I bet. ;p

Quote:
You should be able to take the helheim capital and thus end the helherdling threat.
Yeah, should, but as I said, stales did a lot to screw things up.

Quote:
Doesn't sound like a lost cause to me.
It's the same for both sides. Only difference is that he can recruit troops, while I can't get more Pans out - and he has summons, I don't even have gems/slaves to touch them to much effect.

Quote:
I already had research falling fires before I lost contact with the game. Although only the gorgon can cast the spell, and she may have been lost by my stalling.
Yeah, I noticed that and started using it, and that side of the battlefield has been working out... Kind of OK. But in general, the staling did a LOT to help Helheim. The distinct lack of income is a humongous problem out here in the periphery, and I'm still certain that all I can do is stall Helheim's progress, no matter what he says.
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  #256  
Old August 7th, 2007, 10:00 PM
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Default Re: A Warning...

Not to be a downer, but my progress ends this weekend when I go away. I just wanted to get a good battle or two in before I went. If I won, iw ould have ofered Helheim to you to sub, if I lost, then I had no worries about having to leave.

But now we are in this stare match and my guess is that I will fizzle out un-eventfully. I have too few units to be on the offensive. I need the PD. When the time comes, I suppose I will try and offense, but It will most likely be in vain. I just can't slaughter the chaff fast enough.
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  #257  
Old August 7th, 2007, 10:02 PM
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Default Re: A Warning...

You should post on the main list for a sub.

Jazzepi
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  #258  
Old August 7th, 2007, 11:02 PM
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Default Re: A Warning...

what main list?
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  #259  
Old August 7th, 2007, 11:13 PM
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Default Re: A Warning...

In...

Illwinter Game Design >> Dominions 3: The Awakening >> Dom 3 Multiplayer and AARs

Just make a new thread.

Jazzpei
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  #260  
Old August 8th, 2007, 03:31 AM

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Default Re: A Warning...

Quote:
Baalz said:
Indeed, the Tuatha have proven worthy adversaries, and I have underestimated them again. Yet still, their candle burns too brightly I think. A scant dozen heroes now hold the capital, the walls stand abandoned and their gem stores are exhausted. Their prowess will be sung through the ages, but now the time has come to lay down the sword. I urge you, great wyrm, to not throw the last few lives of the Tuatha away in a futile gesture as the drums of inevitability beat on. I have prepared a reservation for you, near the C'tisian reserve. You have earned a well deserved rest, let the last of the Tuatha earn everlasting honor as captains in the Ermorian legion, not be consigned to the footnotes of history as yet another barbarian cult destroyed by the rising sun of the Ermorian empire.
Try Me Hehe ...

Scouts Report: We have seen to it that all enemy generals in our line of sight are terminated by our blazing holy rage on our hallowed ground.Please give us our next line of instructions.

EarthWyrm :Since ancient times have i roam the earth, what monstrosity have i faced. I will not handle the nation i have created to the likes of you scaled amphibians. You would not be the first enemy i have met since my birth,and certainly u will not be my last.

The Great Earth Raver ROARS:Let there rain HELL upon thy evil nation and let there be LIGHT which guide us with MIGHT!

[If you would like having a cease fire with us we would prove great allies to you and your conquest that is if u are willing.]

[But never the less we are PREPARED to face the onslaught and we will fight back with a BANG with even greater TERRORS on you.]

[200% More dramatization to add colours to this game Hehe...]
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