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  #251  
Old December 15th, 2004, 06:14 PM
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Default Re: OT: Narf has gone looney and wants to GM.(Edit

I gather the maximum dexterity bonus rule still applies? (Only 1 for Half-Plate if memory serves) Putting some armour on was the plan, but I somehow thought the feat was needed. What do they say about assumptions again?

Not having a spell failure seems pretty odd; doing anything with thirty kilos of steel on your back must be slightly arduous after all. Oops. *Casts a "Invisible post to the eyes of the DM" spell*
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  #252  
Old December 15th, 2004, 07:21 PM
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Default Re: OT: Narf has gone looney and wants to GM.(Edit

Yeah, max dex bonus rule still applies, regardless of whether or not you have the appropriet armor competency. Ditto for the speed reduction

Something about makes an (first three letters of "assume") out of (next letter of assume) and (final two letters of assume).

Spell failure comes from the armor getting in the way of gestures, and doesn't apply to all spells (just those with gestures - called somatic components in the spell descriptions) so even a wizard casting Arcane spells could wear full plate + a tower shield, and have some spells avoid failure (or almost all, with the Still Spell feat).

With Psionics, all you do is stand there and concentrate. You don't have to move at all.
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  #253  
Old December 18th, 2004, 12:21 PM
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Default Re: OT: Narf has gone looney and wants to GM.(Edit

Server is up and running.

Well, I'll show you mister
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Post already exists.

Please use your back button to return to the previous page.[/qoute]
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  #254  
Old December 18th, 2004, 02:54 PM
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Default Re: OT: Narf has gone looney and wants to GM.(Edit

Warning: very volatile connection detected. Crashes expected. Hazardous environment ahead.

In other words, I should be here, but I would expect a lot of problems to happen tonight. If you do need to fight something tough, feel free to use Stisnera for that purpose: she has about ten +1 power point stones, and four Mind Thrusts by standard.

Narf, may I buy back the half-plate from the loot of the first dungeon, or is it too late?
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  #255  
Old December 18th, 2004, 04:21 PM
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Default Re: OT: Narf has gone looney and wants to GM.(Edit

What would you say to a completely ad-lib adventure? I could probably at least manage funny.
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  #256  
Old December 18th, 2004, 05:17 PM
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Default Re: OT: Narf has gone looney and wants to GM.(Edit

OpenRPG crash on you? (And just when we were getting to the good part. :/ )
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  #257  
Old December 18th, 2004, 05:55 PM

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Default Re: OT: Narf has gone looney and wants to GM.(Edit

What's the password. I'm guessing looney is the server name (points up) =D.

<edit> want to watch, see if its something I can do. I just spent the past hour testing out my new printer and printing out the SRD basics... its fast and prints on two sides lol. I'm not totally new, have computer game D&D experience, but pen & pencil = ziltch and want to see if computer pen & pencil works </edit>

Brian
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  #258  
Old December 18th, 2004, 06:10 PM

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Default Re: OT: Narf has gone looney and wants to GM.(Edit

SRD was quite massive, its about an inch and a half thick. Good bedtime reading for me lol.

Are you still accepting new players into your campaign Narf? Or lurkers?

Brian
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  #259  
Old December 18th, 2004, 06:18 PM
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Default Re: OT: Narf has gone looney and wants to GM.(Edit

The password is cheese. The session is going on at the moment, and will probably end soon though. (It should have ended a few minutes before)

I cannot speak for Narf, but I would expect him to welcome new players with open arms (be careful of the poisoned dagger he has in his left hand though).
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  #260  
Old December 18th, 2004, 06:34 PM
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Default Re: OT: Narf has gone looney and wants to GM.(Edit

*Sticks something up his sleeve*

What dagger?
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