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March 25th, 2009, 05:28 AM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: HumanWar: Odd Man Out (Game On!)
Don't postpone it any more. We can have hosting even tomorrow. Still no word from llamabeast though, I will send him a next PM.
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March 25th, 2009, 01:46 PM
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General
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Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
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Re: HumanWar: Odd Man Out (Game On!)
Alright, in that case everyone just needs to get their turns in and we'll be off.
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March 25th, 2009, 01:55 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: HumanWar: Odd Man Out (Game On!)
I will do mine tomorrow. Still no idea what to do though.
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March 27th, 2009, 11:04 AM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: HumanWar: Odd Man Out (Game On!)
Huh, 7 AIs and 6 humans?
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March 27th, 2009, 03:58 PM
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General
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Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
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Re: HumanWar: Odd Man Out (Game On!)
Yeah, we've lost a lot of players over the last few turns.... It's getting to be a very small game as of late.
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March 27th, 2009, 04:04 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: HumanWar: Odd Man Out (Game On!)
I don't have enough armies to conquer everyone at once... but I will do my best 
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March 27th, 2009, 05:16 PM
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Corporal
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Join Date: Oct 2008
Posts: 80
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: HumanWar: Odd Man Out (Game On!)
Quote:
Originally Posted by Zeldor
Huh, 7 AIs and 6 humans?
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More like 4.5 humans.
http://www.llamaserver.net/doAdminAc...ion=showstales
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March 27th, 2009, 05:28 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: HumanWar: Odd Man Out (Game On!)
Oh. Game admin should have turned him AI long time ago...
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March 27th, 2009, 06:40 PM
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General
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Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
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Re: HumanWar: Odd Man Out (Game On!)
Okaaay, 9 stales is definitely too much. I would just switch him myself but I don't think that works with me playing the game. I don't suppose there's anyone reading the thread who would be inclined to set him AI?
Also if ma pythium stales again next turn, I don't think there's much chance of stopping T'ien Ch'i from winning. I would be inclined to step out at that point.
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March 27th, 2009, 07:05 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: HumanWar: Odd Man Out (Game On!)
But it will be few turns until you can see what I'm going to do with few hundred of D gems
And I really wish I had that Nature's Bounty up. Getting 15-20k net gold a turn would change a lot... not that I can beat my record of about 50 forts soon.
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