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June 18th, 2009, 02:43 AM
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Lieutenant Colonel
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Join Date: Nov 2008
Location: Leptis Magna
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Re: Noobs vs. Vets III: Revolution, MA, CBM, Nation Selection Underway.
Thanks for your input Cleveland. I like your map and I like your placement suggestions. If everyone is ok with these, let us use it and be done with it.
Hoplo, while your suggestions are good and appreciated, the irregularity of normal or random maps introduces placement issues that I just don't want to be bothered with this time. Having some water does provide some interesting strategic options even for land only nations. Symetrical maps probably make equi-distant and equally spaced placements (without regard to surrounding terrain and other biased factors) much easier and thus reduce the chance of any charges of unfairness or other such things.
Both teams (particularly the vet team) shall have the right to review the nations I place in these starting locales as suggested by cleveland and/or to specify which of their nations once assigned goes where. I hope this will be satisfactory for all.
Edit: the two centermost vets seem to be a bit off center though, I might shift them 1 province south, to make everything a bit more even and it may be best to move the noob out of the center and have 6 noobs north and six south. But otherwise everything else looks fine to me. But those are just my suggested revisions. If people don't want them, we can just go for Clevelands original placement.
Last edited by Septimius Severus; June 18th, 2009 at 02:59 AM..
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June 18th, 2009, 02:50 AM
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Second Lieutenant
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Join Date: Nov 2003
Location: Romford, England
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Re: Noobs vs. Vets III: Revolution, MA, CBM, Nation Selection Underway.
Well fortunately we don't need as many starts as Cleveland has on his map so there would only be one noob at the back. We will just have to support the guy in the centre 
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June 18th, 2009, 03:12 AM
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Sergeant
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Re: Noobs vs. Vets III: Revolution, MA, CBM, Nation Selection Underway.
I like both your suggestions Sept, especially if you're not comfortable putting one guy in the center. Whether you move him north or to the extra south position is up to you, if he goes north putting him at 231 places him in the north without crowding the starts already there. If he goes south there's the extra start that you could use.
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June 18th, 2009, 03:24 AM
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Lieutenant Colonel
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Join Date: Nov 2008
Location: Leptis Magna
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Re: Noobs vs. Vets III: Revolution, MA, CBM, Nation Selection Underway.
Ideally, in a perfect world, with a perfect map, I'd like to have every nation x number of spaces from every other nation on their side and y number of spaces from the enemy, and so forth. So many spaces from the coast, etc. Mathematical as it were. No possiblity of unfairness. I think this is a good map because the left and right sides are mirror images of each other.
Hmmm, there are some issues with a nation or two on the noob side being in the rear, something I'd prefer not to have, but they'd still have access via water or I could shift arround the noob land starts for more land access. Still I think this map is the best compromise.
Last edited by Septimius Severus; June 18th, 2009 at 03:50 AM..
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June 18th, 2009, 04:12 AM
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Second Lieutenant
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Re: Noobs vs. Vets III: Revolution, MA, CBM, Nation Selection Underway.
i think that it is important that one team does not know where the other teams nations are... this is an important part of dominions3
however if you mean each team will be allowed to review their own placements or select their own placements that sounds cool... (with the start location public knowledge but the location of which nation is where not being so?right?)
no noob will be on the back line on this map... the place that looks like a back line is really just the waterfront!
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June 18th, 2009, 04:22 AM
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Lieutenant Colonel
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Join Date: Nov 2008
Location: Leptis Magna
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Re: Noobs vs. Vets III: Revolution, MA, CBM, Nation Selection Underway.
Quote:
Originally Posted by namad
i think that it is important that one team does not know where the other teams nations are... this is an important part of dominions3
however if you mean each team will be allowed to review their own placements or select their own placements that sounds cool... (with the start location public knowledge but the location of which nation is where not being so?right?)
no noob will be on the back line on this map... the place that looks like a back line is really just the waterfront!
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That is correct namad, the general start locations of the noob and vet teams will be public knowledge (something which can be easily guessed anyway), but neither side will know which of the enemies nations is in each particular spot. Though I did want to place the vets to be in the center encircled by the noobs instead of the Cleveland's opposite side suggestion. Would the vets object if I came up with that sort of arrangement? It would mean the vets would not have immediate direct access to the water though and may cut out an important strategic element. I suspect the vets will be better at getting into the water (and staying there) than the noobs are anyway. 
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June 18th, 2009, 08:37 AM
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Captain
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Re: Noobs vs. Vets III: Revolution, MA, CBM, Nation Selection Underway.
I fixed it...Vets in the center

If you put the Vets in the center of the landmass, the sea becomes irrelevant. And impossible for the Vets to capture late-game.
Quote:
Originally Posted by vfb
Well, while you are traveling, be sure to put the finishing touches on your much-anticipated MA Man guide. 
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Damn bourbon, always getting me to obligate myself to things I've no time for! We'll see... 
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June 18th, 2009, 09:17 AM
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Major General
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Join Date: Feb 2005
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Re: Noobs vs. Vets III: Revolution, MA, CBM, Nation Selection Underway.
My proposal would be - give each team one part of the map, and assign a captain to pick a start province for each nation/player, which is then not shared with the other team.
Or, if you don't want to give the vets an advantage in that the noobs might mess this up somehow, you could just assign starts to the noobs and then let the vets fiddle themselves around.
Quote:
Originally Posted by cleveland
I fixed it...Vets in the center
Attachment 8361
If you put the Vets in the center of the landmass, the sea becomes irrelevant. And impossible for the Vets to capture late-game.
Quote:
Originally Posted by vfb
Well, while you are traveling, be sure to put the finishing touches on your much-anticipated MA Man guide. 
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Damn bourbon, always getting me to obligate myself to things I've no time for! We'll see... 
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__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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June 18th, 2009, 10:08 AM
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Second Lieutenant
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Join Date: Jan 2007
Location: Osaka, Japan
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Re: Noobs vs. Vets III: Revolution, MA, CBM, Nation Selection Underway.
How about having the Vets in something of a line from north to south, with a bulge in the middle - something like this, perhaps:
--------------V
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--------------V
-----------V-----V
--------------V
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--------------V
Noobs could be dispersed in two crescents of 6 members each to the east and west. The Vets would have water access, and hopefully no Noob would get stuck in the rear, or in the middle of a s**t sandwich. Anyway to make that work?
Last edited by TwoBits; June 18th, 2009 at 10:21 AM..
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June 18th, 2009, 11:31 AM
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Corporal
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Join Date: May 2008
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Re: Noobs vs. Vets III: Revolution, MA, CBM, Nation Selection Underway.
I very much like this suggestion of TwoBits on this map... it leaves very few provinces uncontestable and, if placed properly, could allow a little extra time before first contact.
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