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February 21st, 2007, 04:29 PM
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Second Lieutenant
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Join Date: Jul 2004
Posts: 449
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Turn Rehost
Just curious, but what turn are you guys on?
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February 21st, 2007, 05:22 PM
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First Lieutenant
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Join Date: Jan 2004
Location: Berlin, Germany
Posts: 790
Thanks: 7
Thanked 7 Times in 6 Posts
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Re: Turn Rehost
Turn 51 now.
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February 21st, 2007, 07:36 PM
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Second Lieutenant
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Join Date: Jul 2004
Posts: 449
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Turn Rehost
Quote:
calmon said:
Turn 51 now.
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Wow, and you just recently went to 48hr turns, correct?
How many active players have you got now?
I'm just asking since I'm hosting a game using Faerun, and I'm wondering how our pacing might work out.
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February 22nd, 2007, 07:16 AM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
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Re: Turn Rehost
Yes, since the last turn.
We are having 9 active players and one stalling guy (masterpassword would be fun as he is the second one to permastall).
We are having:
-2 very Big Empires (Ulm, Ermor)
-3 Medicore ones (Tien Chi, Agartha, Man)
-and some smaller ones (Bandar Log, Arco, Machaka, Rlyeh)
AI Atlantis and Shin are around but almost death.
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February 22nd, 2007, 01:40 PM
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Second Lieutenant
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Join Date: Jul 2004
Posts: 449
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Turn Rehost
Sounds like an excellent game - I hope ours works out as well!
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February 22nd, 2007, 05:44 PM
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Second Lieutenant
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Join Date: Oct 2003
Posts: 477
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Turn Rehost
The wicked Wyrm of R'lyeh wriggles no more. Starspawns beware, your time is near.
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February 22nd, 2007, 06:53 PM
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Major
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Join Date: Nov 2003
Location: Finland
Posts: 1,050
Thanks: 0
Thanked 2 Times in 2 Posts
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Re: Turn Rehost
It's too bad the worm of mystery died, but the Great Ones yet live. They await your proud armies, tentacles twitching.
__________________
Great indebtedness does not make men grateful, but vengeful; and if a little charity is not forgotten, it turns into a gnawing worm.
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February 23rd, 2007, 08:31 AM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
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Re: Turn Rehost
Today scouts of man were able to observe a very shocking event. Ermors god did not just conquer a victory province alone, she (14D Vampire Queen with penetration boosters) just took over the entire defence force.
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February 23rd, 2007, 09:32 AM
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Second Lieutenant
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Join Date: Oct 2003
Posts: 477
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Turn Rehost
Despite a barrage of mind hunts, the forces of T'ien Ch'i were able to advance to the gates of R'lyeh. Unfortunately, the squids have found (or been given) the money to field a fresh battalion of crab hybrids, blocking the gate.
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February 25th, 2007, 05:35 PM
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First Lieutenant
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Join Date: Jan 2004
Location: Berlin, Germany
Posts: 790
Thanks: 7
Thanked 7 Times in 6 Posts
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Vanishing Commaders
In this turn a second of my naiads suddenly vanished, i had something equal some turns ago. Did anyone notice like that? I made thread in the main forum:
http://www.shrapnelcommunity.com/thr...b=5&o=&fpart=1
Edit: Ok, problem solved, should read descriptions
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