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  #2871  
Old April 23rd, 2003, 10:41 AM

Geryon Geryon is offline
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Default Re: Babylon 5 Mod

Wow a modder that has barely seen the theme he is currently modding...now I'm going to need a few too many.

Doesn't matter that much, the Red ship is the Vorlon Destroyer, seen mostly in background fleet shots and briefly up close in the movie Thirdspace.

But if you need references for Vorlon ships or any others, these sketches may be useful.
http://www.wolfsshipyard.mystarship.com/drawings.html

Just my recommendation though, stick towards the stuff labeled canon...those are the ships from the series and the B5 Wars game...the completely non-canon ones may have a couple of interesting ones but ultimately they look like massive kitbashes on steroids, particularly in the EA non-canon Groups. The ship size charts have some good side shots of the official ships of most races so that might give you an idea of what to search for inside the race sections.
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  #2872  
Old April 23rd, 2003, 12:19 PM
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Default Re: Babylon 5 Mod

Geryon: Hehe, yeah. Most of what I draw from are the AoG books, the B5 tech website and a couple of others I have since lost the links to. and talking back and forth with Val (and others)...
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  #2873  
Old April 24th, 2003, 12:22 AM

Geryon Geryon is offline
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Default Re: Babylon 5 Mod

Well I'm afraid I'll still be only of partial use since severe shipping problems have delayed the arrival of my game...this is so disappointing, I ordered it almost 2 weeks ago and was supposed to receive it in 2 days and they haven't even shipped it to me yet

God I hope they can sort this out because I'm really interested in playing this darn Mod
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  #2874  
Old April 24th, 2003, 04:26 AM
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Default Re: Babylon 5 Mod

I made some new ship models for the Vorlon shipset. The destroyer/heavy destroyer hull seemed a bit blurred (IMHO) and the transports & colony ships minis didn't look right (again IMHO); so I made new ones

1051150999.zip
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  #2875  
Old April 24th, 2003, 05:45 PM
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Default Re: Babylon 5 Mod

Kinda whacky that there's a colony ship picture, but that the ancients can't colonize

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  #2876  
Old April 24th, 2003, 11:07 PM

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Default Re: Babylon 5 Mod

I like the new shipset very much PF. Vorlons with colony ships is a bit weird but I suppose practical and necessary for the game.

Hell, they do have a bunch of territories aside their homeworld they must have transported colonists there with something...somehow I doubt they all appeared in those planets out of spontaneous combustion.
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  #2877  
Old April 25th, 2003, 02:34 AM
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Default Re: Babylon 5 Mod

Vorlon colonyships: The game would use a ship from that folder or a generic one and I prefer a race specific one . Yes, as currently configured in "normal" or as prefferred by most, especially in PBW the Ancients are not capable of colonizing EXCEPT when planets are gifted. However, one CAN setup single-player to have them enable to colonize (VERY tough games ).

[ April 25, 2003, 01:35: Message edited by: pathfinder ]
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  #2878  
Old April 25th, 2003, 04:24 PM

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Default Re: Babylon 5 Mod

Where can I find the EMP Files for all the other races on the Mod or do I need to go in and do them myself?
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  #2879  
Old April 26th, 2003, 12:04 AM
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Default Re: Babylon 5 Mod

KlebDoG: If you are in a hurry do them yourself OR wait until I can zip what I have and post them. Which Version of SEIV do you have (Gold and 1.49 "old" have different files)?
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  #2880  
Old April 26th, 2003, 12:23 AM
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Default Re: Babylon 5 Mod

Pathfinder's B5 .emp files for the 1.49 "old" Version of game:1051309218.zip

Pathfinder's B5 .emp files for the Gold Version of game:

1051309310.zip
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