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September 5th, 2002, 11:43 AM
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Second Lieutenant
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Join Date: Mar 2001
Location: Elk River, MN, USA
Posts: 472
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Re: What tech does the AI not use and why?
The biggest problems with the AI using troops are that it will hold the troop transport back until the rest of the fleet either eliminates the planet defenses, or is destroyed instead of charging them in with the rest of the fleet; and that so many of the modded AI's have thier strength reduced to 50 making them need several hundred troops to take a planet, and allowing 100-150 high strength troops take a good sized planet of thiers.
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September 5th, 2002, 02:56 PM
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Lieutenant Colonel
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Join Date: Jul 2001
Location: Orlando, FL
Posts: 1,259
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Re: What tech does the AI not use and why?
One of the biggest problems with Stellar Manip ships is that the AI does not multi-task. If it has 5 storm destroyer ships, it sends them all to the same storm. The first one destroys it, and the others get a "cannot destroy storm" error. Ditto for star creators, black hole/nebula destroyers, etc...
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The Unpronounceable Krsqk
"Well, sir, at the moment my left processor doesn't know what my right is doing." - Freefall
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September 5th, 2002, 09:52 PM
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Major
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Join Date: Dec 2000
Location: Northern Virginia, USA
Posts: 1,048
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Re: What tech does the AI not use and why?
Quote:
Originally posted by AJC:
The Dominion Imperium gold AI uses some of these techs , like computer virus & allegiance subverters and boarding crews on boarding ships ( a really nasty combination) . it places MCs on ships to stop allegiance subverters, It also builds System gravitational shield facilties
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Most of the unmodded AI's should use the System Gravitational Shield Facilities (at least in a game setup with "not all systems connected"). I've seen Organic AI's make pretty good use of organic facilities & Temporal AI's make good use of Temporal facilities. No experience with Crystalline, Psychic or Religious facilities, though...
I have not seen the following components used by the stock AI: tractor beams, repulsor beams, wormhole weapons, stealth armor, scattering armor, quantum reactors, emergency propulsion/resupply pods, or repair bays. I've seen ship yard components on bases, but never on a ship; and I've never seen a stock AI build bases on warppoints. I've also noticed that the stock AI always uses the "Small Rocket Pod" weapon on fighters, never using the small DUCs/APBs/MBs/etc; not certain whether AI's with racial tech will build better fighters - I have yet to see a racial AI use fighters at all...
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September 5th, 2002, 10:20 PM
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Colonel
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Join Date: Jun 2002
Location: Connecticut
Posts: 1,518
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Re: What tech does the AI not use and why?
Quote:
Originally posted by Baron Grazic:
quote: The one exception to stellar manipulation is a create planet ship. The AI seems to do a pretty good job of creating planets and colonizing them.
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Not sure if I Fully agree with this statement. Somehow sending a Planet Creation Ship into Enemy Claimed Space to create a planet doesn't sound very 'effective'. Yeah, I once followed the Space Vikings planet creator around with a stack of colonizers. Oh, that was soooo cheezy. But lol can you just picture the look on their faces. And to think I was gonna actually build a planet creator myself.
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