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  #21  
Old September 6th, 2005, 11:19 PM
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PashaDawg PashaDawg is offline
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Default Re: About mods in SOL

Howdy Cainehill:

Yup. You can choose any nation not already claimed.

Pretenders should be emailed to me at: whscom {AT} maine *dot* rr *dot* com.

Pasha
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  #22  
Old September 7th, 2005, 12:33 AM
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Default Re: About mods in SOL


Cool. I want Carrion Woods Arcoscephale.
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  #23  
Old September 7th, 2005, 07:59 AM

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Default For your information

First, let me say that I'm honoured that you chose to use my map. I'm eager to know how it plays.

I thought you'd like to knoe that I just posted new map files in the original Loemendor map thread, I suggest you use those, especially since you're going to use the with specials map. There was one big problem that is now fixed.


K.
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  #24  
Old September 7th, 2005, 09:21 AM

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Default Re: For your information

damn seems I´m too late. I´d like to play if someone drops out.
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  #25  
Old September 7th, 2005, 09:26 AM
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Default Turin

Hi Turin:

Sorry to give you the boot! I'm eager to keep the game moving. But, I think you're still on the Swarm IV list, and there will be plenty of other games in the future.

Pasha
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  #26  
Old September 8th, 2005, 12:00 AM
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Default Re: Turin


And seriously, I'm claiming Carrion Woods Arco for this game.

I figure all my "friends" like Boron will help with the carrion bit, all I gotta do is find some forests and woods for Arco.

Working on a pretender tonight.
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  #27  
Old September 8th, 2005, 01:32 AM
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Default Re: Turin

i'm working 12 hr days these last few and the next - I haven't had any time to work on a pretender, esp. as I see the game is now difficult research - which is tougher for the pyth. I've got a mictlan pretender design ready, so I'll send that, and if the game is delayed I'll get a pyth pretender in instead. I'm happy w/ either nation, though.
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  #28  
Old September 8th, 2005, 08:44 AM
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Default Archaeolept

Hi Archaeolept:

Obviously it is fine for you to change nations if needed. Also, if it would be a lot more convenient, we could start the game on Friday night.

Pasha
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  #29  
Old September 8th, 2005, 10:11 AM
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Default Re: Archaeolept

well, the micts are pretty powerful, is all. OTOH, pythium is nice against those nasty undead hordes. I've sent a mict pretender; i'll only have a bit more than an hour tonight to work on a pyth pretender, so I'll see what happens. The more delays, the more likely i can get one done; but no big shakes : )
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  #30  
Old September 8th, 2005, 01:25 PM
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Default Emails

Hi All:

Please include either of the following:
1. Swarm over Loemendor
2. Loemendor
3. S.O.L.
in the subject lines of their emails to me about this game. I have set up a special smart folder for emails concerning this game so that I can keep better track of player turns.

Thanks.

Pasha
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