.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #21  
Old December 8th, 2006, 06:36 PM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: The new map Dawn

Quote:
Michaelangelo said:
Hi guys, I'm new to both the game and the forums. Is there a good location or link that details how to go about making maps that will work with the game?

Thanks, and congratulations to Jason for what appears to be outstanding work.
Making the graphics is pretty easy. You can use any picture, with very very slight editing (adding the tiniest bit of hue so that there are no pure white pixels, and then adding one white pixel into every area that you want to be a province). Making the .map file that defines the neighbours, terrains, non-good starting sites, etc is quite a bit more complicated.
Reply With Quote
  #22  
Old December 8th, 2006, 07:24 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: The new map Dawn

Quote:
Ragnarok-X said:
Great map. I have a suggestion though. The borderlines between territories are sometimes very hard to see. Would you mind releasing a version with "black"-borders ?
You could bring up the tga in any paint program and change the borders. It wouldnt affect any game play (as long as you dont use pure white when making changes)
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
  #23  
Old December 8th, 2006, 08:21 PM
WraithLord's Avatar

WraithLord WraithLord is offline
General
 
Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
WraithLord is on a distinguished road
Default Re: The new map Dawn

I join the chorus chanting what a great map this is.
It does leave one with a taste for more
Reply With Quote
  #24  
Old December 8th, 2006, 08:36 PM

Recruit Recruit is offline
Private
 
Join Date: Oct 2006
Posts: 10
Thanks: 0
Thanked 0 Times in 0 Posts
Recruit is on a distinguished road
Default Re: The new map Dawn

Quote:
Jason_Lutes said:
I draw a bunch of terrain by hand, scan it in, clean it up in Photoshop and just copy-paste to build the map. For the older maps the terrain brushes were colored and then applied, but for this one I colored most of it afterwards, so it has more of a custom look.

The end result is great. I'm a graphic designer by trade and am interested in making some maps for this game to support it, but it's hard to find the time..

If you could get your hands on a graphics tablet I'd say you could produce some pretty awesome stuff.
Reply With Quote
  #25  
Old December 9th, 2006, 04:26 AM
Dedas's Avatar

Dedas Dedas is offline
Lieutenant Colonel
 
Join Date: Nov 2005
Location: Lund, Sweden
Posts: 1,377
Thanks: 72
Thanked 25 Times in 20 Posts
Dedas is on a distinguished road
Default Re: The new map Dawn

More, more, more!
Reply With Quote
  #26  
Old December 9th, 2006, 06:32 AM
Agrajag's Avatar

Agrajag Agrajag is offline
Lieutenant Colonel
 
Join Date: Jul 2004
Location: Israel
Posts: 1,449
Thanks: 4
Thanked 8 Times in 2 Posts
Agrajag is on a distinguished road
Default Re: The new map Dawn

Quote:
Gandalf Parker said:
Quote:
Ragnarok-X said:
Great map. I have a suggestion though. The borderlines between territories are sometimes very hard to see. Would you mind releasing a version with "black"-borders ?
You could bring up the tga in any paint program and change the borders. It wouldnt affect any game play (as long as you dont use pure white when making changes)
Well, it would be 200 times easier for Jason Lutes to change it, because he probably has the original map saved with different layers, so all he has to do is click on one layer and do a quick brush-over or many other similar easy things, and come up with an improved version.
Editing the .tga would mean hand-coloring each an every border piece and trying not to go out of lines.

Though I like the map the way it is
__________________
I'm in the IDF. (So any new reply by me is a very rare event.)
Reply With Quote
  #27  
Old December 9th, 2006, 09:34 AM
Wauthan's Avatar

Wauthan Wauthan is offline
Second Lieutenant
 
Join Date: Dec 2003
Posts: 475
Thanks: 0
Thanked 1 Time in 1 Post
Wauthan is on a distinguished road
Default Re: The new map Dawn

Damn that's a sweet map. I promtly made two new scenarios (for middle and late age versions of the nations) and it remains nifty and balanced. Great work!
Reply With Quote
  #28  
Old December 9th, 2006, 11:17 PM

AStott AStott is offline
Private
 
Join Date: Jan 2004
Posts: 42
Thanks: 0
Thanked 1 Time in 1 Post
AStott is on a distinguished road
Default Re: The new map Dawn

Quote:
Jason_Lutes said:
Professional quality except for the resolution issue. Still haven't got that part worked out (too chunky). But thanks!

I assume from this comment that you don't have a higher resolution version of the map on your harddrive somewhere that we could convince someone to host for those of us who want to take the time to download it...

Bummer. That really is the ONLY negative to this map. Very well done. I've been enjoying a game on this map as Kailasa, and there are some very interesting features to the layout of this map that are not immediately apparent (and I'm not just talking about the province connections that aren't noticeable at first glance).
Reply With Quote
  #29  
Old December 10th, 2006, 09:54 AM
PhilD's Avatar

PhilD PhilD is offline
First Lieutenant
 
Join Date: Sep 2003
Location: Bordeaux, France
Posts: 794
Thanks: 0
Thanked 0 Times in 0 Posts
PhilD is on a distinguished road
Default Re: The new map Dawn

Quote:
AStott said:(and I'm not just talking about the province connections that aren't noticeable at first glance).
Am I the only one who systematically turns on the "Show neighbours" option? There are so many maps with non-obvious connections (or non-obvious non-connections) that I find it necessary most of the time...
Reply With Quote
  #30  
Old December 10th, 2006, 10:34 AM

PDF PDF is offline
Colonel
 
Join Date: Apr 2002
Location: Near Paris, France
Posts: 1,566
Thanks: 0
Thanked 0 Times in 0 Posts
PDF is on a distinguished road
Default Re: The new map Dawn

PhilD we are two with neighbors arrows always visible !
I also love this map, I've started a solo game (with Helheim hehe) and the map beauty plus the setup are very enthralling.
I'm about to take Vanheim's fortress, chaaaarge !!!
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:23 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.