.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #21  
Old July 21st, 2003, 07:36 PM

Loser Loser is offline
Colonel
 
Join Date: Mar 2002
Location: Colorado
Posts: 1,727
Thanks: 0
Thanked 0 Times in 0 Posts
Loser is on a distinguished road
Default Re: Ultimate Strategies Mod - Suggestions Wanted!

Quote:
Originally posted by Imperator Fyron:
Now, it will save all the custom design types, repair priorities, and strategies with your empire file.
Sweet.
Reply With Quote
  #22  
Old August 22nd, 2003, 09:25 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Ultimate Strategies Mod - Suggestions Wanted!

Any new formations or strategies?
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #23  
Old January 10th, 2004, 01:33 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Ultimate Strategies Mod - Suggestions Wanted!

There have not been quite enough discussions of strategies themselves on these forums of late... so, lets start up some discussion. What is a good setup for a strategy that you have discovered (and the situation(s) it is used in)? Are there any strategies in this mod that you think are crap and need improvement? How so? If you are one of the few people that have actually used this mod (even if it is in another mod that this has been incorporated into), which strategies have you found to be useful, and how?

[ January 09, 2004, 23:34: Message edited by: Imperator Fyron ]
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #24  
Old January 10th, 2004, 09:38 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Ultimate Strategies Mod - Suggestions Wanted!

Bumpy bumpy.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #25  
Old January 10th, 2004, 11:20 PM
Grandpa Kim's Avatar

Grandpa Kim Grandpa Kim is offline
Captain
 
Join Date: Jan 2002
Location: Calgary, Canada
Posts: 858
Thanks: 2
Thanked 0 Times in 0 Posts
Grandpa Kim is on a distinguished road
Default Re: Ultimate Strategies Mod - Suggestions Wanted!

Fyron, I have used some of the strategies in the mod and they work both better and worse than expected.

Personally I have had good luck moving from point blank to max range as the situation dictates.

In one game I was getting creamed while using point blank. A quick analysis showed I was hitting almost every shot, but my opponent was hitting well too. Not as often as me, but because of the designs we were using he was winning the battles. By moving to max range, I was still hitting about half the time, but he was hardly hitting at all! This turned the tide in future battles.

One strategy I am not happy with is "Avoid". I designed this one so I won't be stepping on any toes when I criticize it. This strat is designed to let an unarmed ship flee battle unless it is cornered and has no choice. It should head to the corner and stay there until the enemy closes in and it has nowhere to go. It should then attempt to ram.

It doesn't work! If a ship with avoid orders is at a disadvantage-- alone, or with other ships but outgunned--, it will not attack. If it has the advantage-- with a strong fleet-- it will stay in the battle and attempt to ram.

This could be a perfect order for a repair ship or minesweeper. A ship you want to keep, but no good in battle. It should stay out of the battle and only ram in desperation. But like I said, it doesn't work that way.

One strat I do like is "Satellite". This was designed to get satellites to optimize their shots, by shooting at the nearest target. Since satellites can't move, it behooves them to get their shots in while they can since ships often move into range, then out of range and usually the most dangerous ship to the stack (and easiest to hit) is the nearest ship! Serendipidously this strat works well with any stationary weaponry: weapon platforms and bases.

Recently I have revamped all my strats with a few ideas from USM but mostly my own ideas. The general theme is giving several different strats at each range so the various designs are choosing different targets instead of all shooting at the same ship.

I have also designed a new formation called "Perimiter". It is simply a large circle of ships empty in the center. I designed it for warp point defense. I've only had a few chances to use it but so far the formation is placed so far off center, its purpose is defeated. I will continue trying it to get a better statistical sample.
__________________
Those who can, do.
Those who can't, teach.
Those who can't teach, slag.

http://se4-gaming.net/
Reply With Quote
  #26  
Old July 29th, 2004, 09:16 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Ultimate Strategies Mod - Suggestions Wanted!

Probably about time to update this mod to the 1.91 data files... so, anyone have any suggestions, new strategies/formations, complaints, etc.? Please voice them now!
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #27  
Old July 30th, 2004, 03:16 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Ultimate Strategies Mod - Suggestions Wanted!

Why has this mod been downloaded 404 times (lol nice number) from SE.net, and yet there is so little discussion?
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #28  
Old July 30th, 2004, 04:16 AM

Loser Loser is offline
Colonel
 
Join Date: Mar 2002
Location: Colorado
Posts: 1,727
Thanks: 0
Thanked 0 Times in 0 Posts
Loser is on a distinguished road
Default Re: Ultimate Strategies Mod - Suggestions Wanted!

Quote:
Originally posted by Imperator Fyron:
Why has this mod been downloaded 404 times (lol nice number) from SE.net, and yet there is so little discussion?
404'd
Reply With Quote
  #29  
Old July 30th, 2004, 05:41 AM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: Ultimate Strategies Mod - Suggestions Wanted!

The USM is one of the those MUST HAVE MODs. It is just so extremely valuable that games without it are just hurting.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #30  
Old July 30th, 2004, 05:58 AM
Grandpa Kim's Avatar

Grandpa Kim Grandpa Kim is offline
Captain
 
Join Date: Jan 2002
Location: Calgary, Canada
Posts: 858
Thanks: 2
Thanked 0 Times in 0 Posts
Grandpa Kim is on a distinguished road
Default Re: Ultimate Strategies Mod - Suggestions Wanted!

The problem is I can't use the mod in most PBW games because the formations are native to the Version being played. Only if the USM mod is being used in the game can you use the USM formations.

Strategies do work perfectly, however I'm using my multiple strats system I talked about a few Posts down the page. It works most wonderfully!
__________________
Those who can, do.
Those who can't, teach.
Those who can't teach, slag.

http://se4-gaming.net/
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:28 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.