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February 26th, 2005, 09:04 AM
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First Lieutenant
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Join Date: Sep 2004
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Re: wanted: a team of two players and a new map
I wasn't even thinking of SCs! I just like having lots of heroes. :-)
But I'm perfectly happy to have any other setting for HoF. Currently I propose:
* all known Zen's balance mods
* Ind Str 9
everything else default
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February 26th, 2005, 02:42 PM
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First Lieutenant
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Join Date: Jul 2004
Location: Albuquerque, NM
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Re: wanted: a team of two players and a new map
Sounds cool, I havent gotten to try out zens spell mod yet, but Ive been wanting to. Indy strength 9 works for me.
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February 26th, 2005, 06:30 PM
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First Lieutenant
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Join Date: Sep 2004
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Re: wanted: a team of two players and a new map
Okay, who goes first on nation choice? I volunteer to go first on nation choice!
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February 26th, 2005, 06:38 PM
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General
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Join Date: Sep 2003
Location: United Kingdom
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Re: wanted: a team of two players and a new map
If you want the order to be random, Panther and Tauren go first (I just did an odd/even cast).
*Editing to get the Typo Fairy out of this post*
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February 26th, 2005, 06:54 PM
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First Lieutenant
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Join Date: Sep 2004
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Re: wanted: a team of two players and a new map
Okay! Go ahead and announce one of your nations, then. :-)
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February 26th, 2005, 07:58 PM
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First Lieutenant
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Join Date: Jul 2004
Location: Albuquerque, NM
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Re: wanted: a team of two players and a new map
Jotunheim
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Every time you download music, God kills a kitten.
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February 26th, 2005, 07:59 PM
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First Lieutenant
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Join Date: Jul 2004
Location: Albuquerque, NM
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Re: wanted: a team of two players and a new map
So.. now you pick both of yours
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Every time you download music, God kills a kitten.
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February 27th, 2005, 02:25 PM
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First Lieutenant
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Join Date: Sep 2004
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Re: wanted: a team of two players and a new map
Which Zen's balance mods are we using, again? I just looked at his site:
http://www.techno-mage.com/~zen
and it looks like the current ones are:
Pretender Gods 2.0
Spells 1.8
Scales 1.2
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February 27th, 2005, 03:02 PM
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Major
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Join Date: Jul 2004
Location: Alexandria, VA
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Re: wanted: a team of two players and a new map
Those are the three mods I downloaded. Too bad he does not have the item mod done, as that one would be really nice to nerf the much-too-cheap artifacts like life drain and clams. Though, on a small map playing a 2v2, I don't think that hoarding clams would be a winning strategy.
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February 27th, 2005, 03:53 PM
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First Lieutenant
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Join Date: Sep 2004
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Re: wanted: a team of two players and a new map
Yes, I think many of the alleged balance problems in Dom2 disappear when you play on a small map with only two teams...
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