At the time of this posting we are now 1 player away from the minimum required to start.
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Batman, Pheonix D,
If you look at the "Background" information at the bottom of the game description, you will see that the sphere artifacts provide an in-game reality explanation for the score display being set to "all". I do not know if you have seen a rather old animated movie entitled "Heavy Metal" but it is the spiritual inspiration for the sphere artifacts. They exist to cause havoc by teasing you with information about enemy capabilities and your inferiority as much as anything else in the game. (A spur to action)
I will admit that in-game scores have a tendency to mess up with time. (At least they went haywire in my Last game.)
It makes me wonder if I should activate the statistics option provided by PBW instead and let the server display scores for the game? Maybe selectable? Can I change the specific statistics displayed while the game is running.? Maybe the number of bases for a few rounds, then population for a few. Literally, tease players with info but never give quite enough. I would do that randomly.
About the race tech - I lean toward telling players to simply choose the race benefits which fit their race background the most. For example, It should be obvious that I selected crystallurgy from my shipset selection. If they happen to have a rare tech either racial or researched then their equipment is just that much more valuable in trade. So be it.
Opinions Anyone?
Hornet X1
hornetx1@excite.com