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  #21  
Old August 24th, 2011, 05:09 PM

janthony janthony is offline
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Default Re: A glance at Bogarus

Last night I altered my Pretender design with great results: now Earth Mother can be Awake and a W2E4N4. Good for early expansion and site searching. Scales are Dominion 6, Order 3, Cold 3, Growth 2, Drain 1. Sure, you could take two hits on Misfortune and keep G3 and Magic 0, but Bogarus is best when it collects its three National Heroes and the Multi-hero Bogatyri aren't too shabby. You still keep the regen/rejuv bless for mages with a shroud (great for site searching, as even when diseased, they take three times as long to lose usefulness). With Earth Mother searching early, you get plenty of good gems from the get go–so you can equip your Boyar/GrandPrince thugs quickly. Frost Brand is great for a one turn build and send, as your bodyguard cavalry don't take damage from the AoE. Drain doesn't hurt Bogarus too much as you'll still get Startsi who are 12/13 even on Drain 1–and with an E4 blessing on shrouded battlemages, the drain won't affect them too badly–though with enough gems I'm sure those rejuvenating boots will come in handy too. I haven't tried it yet, but I'm sure a couple of well equipped thugs with Malaia Druzhnia (lesser kith) bodyguards can take out an early SC pretender–especially, if there's a bow of war with high precision traveling with them.

I'm amazed it took me so long to arrive at this discovery, because the weakest aspect of my previous strategy was always the early game/quick start. The heavy cavalry is named the familial bodyguard of the Velikii Knyazi. The Grid Druzhnia were more difficult to translate, but it might be "guide/marksman kith". Every other guide I've seen suggests taking Sloth with Bogarus; sure, the low end starting army is pretty useless, but with fortified cities you can churn out the Malaia Druzhnia at high speed. Sure, going up against an army of Hochmeisters might do you in, but run back to the forest where your Leshiy is hanging out. If you haven't used the Leshiy because he's 60 gems or requires N6, try it out. I'm sure there are more powerful SCs who aren't limited to a forest, but a Leshiy in a forest choke point can wipe out entire armies–especially with Boots of Antaeus. And, of course, if you get Baba Yaga you've got Tartaran Gate easy, and binding Mastema can get you the Demon Lords. Bogarus holds out in my mind as one of the most versatile and powerful nations in the game, they just require effort.
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  #22  
Old August 24th, 2011, 07:36 PM
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Default Re: A glance at Bogarus

There is no point in taking Drain 1. Drain 2 is 40 free points. Also, try to get your Earth Mother up to Dom9, and it will last a lot longer in initial expansion.

And you can't take friendly fire damage from a frost brand because it only hits an enemy square. If you want a 3rd path on your god, I'd go with A for Air Shield. Use Spectral Mages if you have no other way to diversify into W.
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  #23  
Old August 25th, 2011, 09:21 PM

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Default Re: A glance at Bogarus

Thanks for the tip on Drain 2. I was worried about the other adverse effects of Drain, but with a Rejuvenation 2 blessing, I can afford 20% more fatigue. Actually, I just did a bit of a search and I have no idea how much recovery a mage gets from Rejuv2.

Thanks for the tip on the Frost Brand, too. The Spectral Mage summons is nice, but I'd rather have access to the Beregina, a far more powerful mage. The point wasn't simple diversity, but to be able to master all paths. Sure, not much time or need for it in a MP small map situation, but it's fun to do when I procrastinate work with SP games.
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