|
|
|
|
|
March 15th, 2001, 01:54 PM
|
|
Captain
|
|
Join Date: May 2000
Location: Tampa, FL USA
Posts: 862
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: attention: BSG fans
Dracus - its your call, but I would vote for a normal ship set. Again, this is so everyone can use them without having to modify their VehicleSize.txt files.
__________________
No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country.
-General George S. Patton
|
March 16th, 2001, 02:40 AM
|
|
Captain
|
|
Join Date: Jan 2001
Location: Dallas, Texas
Posts: 817
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: attention: BSG fans
Ok
I will develop the rest of the ship set.
It will be a normal set.
[This message has been edited by Dracus (edited 15 March 2001).]
|
March 17th, 2001, 09:03 PM
|
|
Captain
|
|
Join Date: Jan 2001
Location: Dallas, Texas
Posts: 817
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: attention: BSG fans
I have completed the ship set. I still need to get them to mask correctly. I still get black spots around them when they move across a nebula.
May need some help with this.
|
March 18th, 2001, 02:47 AM
|
Corporal
|
|
Join Date: Dec 2000
Location: Irving,tx,usa
Posts: 123
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: attention: BSG fans
I seem to rememeber something about RGB(0,0,0) being transparent, while you need to use RGB(0,0,1) to get black.
This is from the memory of a non-graphics type person so some one else will need to confirm it.
|
March 19th, 2001, 11:32 PM
|
Sergeant
|
|
Join Date: Jan 2001
Location: Syracuse,NY USA
Posts: 320
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: attention: BSG fans
Can we see some more pics of this shipset?
[This message has been edited by Emperor Zodd (edited 19 March 2001).]
|
March 19th, 2001, 11:59 PM
|
|
Captain
|
|
Join Date: May 2000
Location: Tampa, FL USA
Posts: 862
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: attention: BSG fans
Dracus - use MMs styltester to test the background mask. It does a great job. If you want, I would be glad to help out. When you get a chance, I would also like to use some of the graphics you created to start incorporating into the AI files while I playtest (better than the neutral set I am currently using for them). Just e-mail to ctraber@ngn-tampa.com. Thanks. We can also talk about parameters, research, etc. to make sure we are on the same page.
Thanks in advance -
__________________
No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country.
-General George S. Patton
|
March 21st, 2001, 08:42 PM
|
|
Captain
|
|
Join Date: Jan 2001
Location: Dallas, Texas
Posts: 817
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: attention: BSG fans
I just got Photo shop so I can now clean up the ship set and fix the masking problem. I will send you the set as is first thing on thursday. I will clean up the set and send you the cleaned up Version by next monday.
|
March 25th, 2001, 12:54 AM
|
|
Captain
|
|
Join Date: Jan 2001
Location: Dallas, Texas
Posts: 817
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: attention: BSG fans
We are hard at work completing the colonials.
And I have started the AI and ship set work on the cylons. Any input on how they should act, please post.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|