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  #21  
Old February 3rd, 2005, 05:08 PM

Yvelina Yvelina is offline
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Default Re: Wind ride & Hellbind heart

I've done it in my current game... the enemy shows up outside the castle, so you better have your welcoming committee on patrol.
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  #22  
Old February 4th, 2005, 12:32 AM

alexti alexti is offline
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Default Re: Wind ride & Hellbind heart

That's an inefficient way of doing things. Efficient way is to wait until enemy A sieges you and then cast Wind Ride on enemy B's VQ
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  #23  
Old February 4th, 2005, 12:49 AM

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Default Re: Wind ride & Hellbind heart

Quote:
alexti said:
That's an inefficient way of doing things. Efficient way is to wait until enemy A sieges you and then cast Wind Ride on enemy B's VQ
oooo, nasty! I like.
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  #24  
Old February 4th, 2005, 01:41 AM
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Default Re: Wind ride & Hellbind heart

...other than Wind Ride generally not working on ethereals such as VQs.
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  #25  
Old February 4th, 2005, 01:48 AM
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The_Tauren13 The_Tauren13 is offline
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Default Re: Wind ride & Hellbind heart

I like the AI abandoning stupid scripts. I recently had a large number of troops and mages, with the mages scripted to cast nether darts, expecting to go up against a large tien chi army of national troops. Instead, a Machaka Arch Devil shows up. So, instead of annihilating my own troops with nether darts, my wonderfull mages decided to cast decay instead, while the undead slaughtered him
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  #26  
Old February 4th, 2005, 03:13 AM

alexti alexti is offline
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Default Re: Wind ride & Hellbind heart

Quote:
Taqwus said:
...other than Wind Ride generally not working on ethereals such as VQs.
Is it a low probability or is it never working?
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  #27  
Old February 4th, 2005, 06:59 AM
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Default Re: Wind ride & Hellbind heart

It seems to be impossible: I cast fifteen Wind Rides on an Ethereal Friar, and all the wind rides "failed to get any hold on the Ethereal commander".
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  #28  
Old February 4th, 2005, 11:25 AM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Wind ride & Hellbind heart

It has worked on prophets though. Thats fun. But I think I would only do the "throw B's commanders at player A's seiging army" only if B had a large army coming at me also. Especially fun if they are allies. MUHAHAHahhahahahahaha! Damaging 2 armys with one spell!

Thats an interesting use of Wind Ride. I would still prefer the Hellbind Heart (or some other binding/charming) aspect of my tactic because I love the "gifts" feel of it. I rush to check each turn and see what I got. What useful commander, what gems or equipment did he have on him, how can I use him in my armies. And its a great way to break up enemy armies into smaller scattered ones.
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  #29  
Old February 4th, 2005, 03:22 PM

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Default Re: Wind ride & Hellbind heart

Wind ride is my favorite weapon for taking out enemy pretenders who qualify. Virtues are particularly vulnerable *waves at Cohen*, as well as liches. But then again, what are liches not particularly vulnerable to?
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