|
|
|
|
|
October 15th, 2004, 07:11 PM
|
First Lieutenant
|
|
Join Date: Sep 2004
Posts: 666
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: MP Game - All Welcome [4/7 slots] *UPDATE 2*
I meant my first non-LAN multiplayer.
|
October 15th, 2004, 08:11 PM
|
First Lieutenant
|
|
Join Date: Sep 2004
Posts: 666
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: MP Game - All Welcome [4/7 slots] *UPDATE 2*
Should I put Cradle2.map and cradle.tga into this dir:
dominions2.app/Contents/Resources/maps
?
|
October 15th, 2004, 08:49 PM
|
|
Corporal
|
|
Join Date: Sep 2004
Posts: 92
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: MP Game - All Welcome [4/7 slots] *UPDATE 2*
Yes
|
October 16th, 2004, 12:53 AM
|
|
Lieutenant Colonel
|
|
Join Date: Oct 2003
Location: Gilbert, AZ
Posts: 1,375
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: All Welcome - [6/7 slots] *On hold*
The game will be on hold for a few hours. I'm not able to start the server right away. It will be around 2 or 3am est. We have one slot left though, you can still join!
|
October 16th, 2004, 01:17 AM
|
|
Corporal
|
|
Join Date: Sep 2004
Posts: 92
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: All Welcome - [6/7 slots] *On hold*
Sent you a replacement pretender. Reason in the mail
Cal
|
October 16th, 2004, 02:29 AM
|
Major
|
|
Join Date: May 2003
Location: Solomon Islands
Posts: 1,180
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: All Welcome - [6/7 slots] *On hold*
Hmm, I just realized that all of you are in the U.S. (except maybe Callistas?) which means that everyone will likely to be waiting on me since I am GMT +11.
|
October 16th, 2004, 08:35 AM
|
First Lieutenant
|
|
Join Date: Sep 2004
Posts: 666
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: All Welcome - [6/7 slots] *On hold*
It doesn't matter because it isn't set to quickhost, right?
I've never played this map before. What fun!
|
October 16th, 2004, 01:57 PM
|
|
Lieutenant Colonel
|
|
Join Date: Oct 2003
Location: Gilbert, AZ
Posts: 1,375
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: All Welcome - [6/7 slots] *On hold*
It is quickhost. I want these turns done ASAP. It will quickhost when the turns are done and then host 24 hours later if turns aren't done. It's not going to, for example, quick host at the Last hour, then 60 minutes later, host again. It won't do that.
|
October 16th, 2004, 03:17 PM
|
|
General
|
|
Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
|
|
Re: All Welcome - [6/7 slots] *On hold*
Wow. Those are some meaty independents out there. Is there any way to know when the server has hosted other than logging into the game?
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
I occasionally post something useful.
|
October 16th, 2004, 03:19 PM
|
|
Lieutenant Colonel
|
|
Join Date: Feb 2004
Location: Chicagoland
Posts: 1,266
Thanks: 18
Thanked 0 Times in 0 Posts
|
|
Re: All Welcome - [6/7 slots] *On hold*
Quote:
Zooko said:
I've never played this map before. What fun!
|
This is my favorite of the new maps, the best-looking aesthetically.
__________________
In strait places gar keep all store,
And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|