QUOTE:
the movement isn't always correctly calculated either, i was once testing a design, which had 6 orange engines (forgot the name, +1 bonus)
/QUOTE
Contra terrene
QUOTE:
and a solar sail III, that is 5 combat movement, on occasion after changing the weapons, i got 6 movement instead of 5.
/QUOTE
Ate youusing a mod which for some reason gives engine abilities to the weapon you changed? All engines need to be the same type in order to gain the +1 movement of the contra-terrene engine. For example, if you have 5 contra-terrene engines and 1 ion engine, you won't get the movement bonus. If that weapon has engine-like properties, you will lose your +1.
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SE4 Code:
L GdY $ Fr- C- Sd T!+ Sf-- Tcp-- A% M>M+ MpD! RV Pw Fq+ Nd- Rp+ G-
/SE4 Code
Work out your code at
http://www.sandman43.fsnet.co.uk/se4main.htm
[This message has been edited by dogscoff (edited 31 August 2001).]