.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars > Multiplayer & AARs

Reply
 
Thread Tools Display Modes
  #21  
Old January 9th, 2006, 04:56 PM

Huntsman Huntsman is offline
Sergeant
 
Join Date: Nov 2003
Location: Rhode Island, USA
Posts: 259
Thanks: 0
Thanked 0 Times in 0 Posts
Huntsman is on a distinguished road
Default Re: Alliance Vs The Dead

Quote:
Folket said:
If that is the case then I think the victory condition should be that if Rome defeats even one opponent then the romans have won the game. Making it crucial for "the barbarians" to cooperate as the roman empires are strong then each of them, but togather they are stronger.
That's a good idea in order to provide incentive for helping others out when they really need it, even when you know it's going to set you back.
Reply With Quote
  #22  
Old January 9th, 2006, 05:13 PM
Morkilus's Avatar

Morkilus Morkilus is offline
Major
 
Join Date: Aug 2004
Location: Salt Lake City
Posts: 1,032
Thanks: 0
Thanked 1 Time in 1 Post
Morkilus is on a distinguished road
Default Re: Alliance Vs The Dead

I'd be totally interested in this game, if you need anyone else to be the Barbarians. I expect you'd want experts to play Rome. Perhaps we could have an IRC room or a private forum to discuss Barbarian strategy after it gets started.
Reply With Quote
  #23  
Old January 9th, 2006, 05:16 PM

RonD RonD is offline
Second Lieutenant
 
Join Date: Nov 2004
Posts: 449
Thanks: 0
Thanked 3 Times in 2 Posts
RonD is on a distinguished road
Default Re: Alliance Vs The Dead

The barbarians idea is a lot more interesting than the all vs Ermor.

I'd be interested in playing the Pythium part.


[edit] I just saw Morkilus' post. I'm not a real expert, but I play one on TV.

I have played Pythium several times in MP. And I slept at a Holiday Inn Express once.
Reply With Quote
  #24  
Old January 9th, 2006, 07:34 PM
Arralen's Avatar

Arralen Arralen is offline
Major General
 
Join Date: Nov 2000
Location: 500km from Ulm
Posts: 2,279
Thanks: 9
Thanked 18 Times in 12 Posts
Arralen is on a distinguished road
Default Re: Alliance Vs The Dead

Sounds interesting. Have not decided if I want to be an imperialist or a barbarian, though

Suggestions:
  • Add Machaka in the South, so it's a 2 front war for western Rome as well.
  • Instead of C'tis, use Arco.
  • human pretenders only.
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
Reply With Quote
  #25  
Old January 12th, 2006, 12:52 AM

Folket Folket is offline
Major
 
Join Date: Sep 2005
Posts: 1,122
Thanks: 5
Thanked 2 Times in 2 Posts
Folket is on a distinguished road
Default Re: Alliance Vs The Dead

I think romans should have human pretenders but the barbarians will have a great thematic feeling if they have wyrms, manticores, cyclops and other monsters.

Problem with adding Machaka in the south is that noone will be able to help them if they get into trouble.
Reply With Quote
  #26  
Old January 12th, 2006, 08:43 PM
Boron's Avatar

Boron Boron is offline
Lieutenant General
 
Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
Thanked 0 Times in 0 Posts
Boron is on a distinguished road
Default Re: Alliance Vs The Dead

Since i kinda hijacked this thread i apologise and open now a new Thread for the Barbarian Invasion game to discuss the Rules etc.. When we will have agreed to the rules i will edit the Europe map for the scenario.
I already tried it as SP and it worked quite well .
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:16 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.