@ PrinzMegaherz
I c, your complaints are good ones
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Looks as it is a matter of taste indeed.
Rome plays slower than Shogun or Medieval, that's also true.
I liked Medieval a lot too but my main gripe with Medieval was that if you conquered a province most of the province's infrastructure was looted. And buildings took too long to be built, in RTW this is a bit faster and buildings get only damaged but not completely looted when the enemy captures them.
This lead to more dynamic campaigns in RTW imho. Border Cities changing possession every 5-10 turns was nothing uncommon.
In Medieval you always had to play more methodically, if a province exchanged 5 times ownership there the province's infrastructure was totally razed from all the looting.
And finally with RTW's new province system you could use the terrain to your advantage, i.e. wait in the woods for the attacker if you played barbarians, hide beyond brigdes if you had good artillery etc..
Your complaint about Rome's troops is also only partially correct:
1st only the roman troops had all javelins, most other nations had only 1 or no javelin throwing troop type at all.
2nd the spear thing is also only partially true:
Only the Phalanx-heavy nations have many speartroops, especially the greek successor states.
But there were also many factions with no spear units at all or only crappy ones like the gaul warband.
The troop variety in RTW is imho as great as in Medieval.
Ok maybe 10% less great since medieval also had x-bows and cannons, but apart from that the variety in RTW is the same.
But to each his own, your points were really good PrinzMegaherz
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And the Medieval AI was much better than the RTW-AI too.
If you want to try a mod, try
http://www.rometotalrealism.org/
It's imho the best RTW-Mod. Beware though, it largely increases the province map to the maximum (=200 provinces iirc), so a RTR-Game lasts even longer than a vanilla game.