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April 14th, 2003, 02:19 PM
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Major
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Join Date: Oct 2002
Location: Irving, TX
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Re: AI DEATH MATCH 2
Master Belisarius,
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(Hey mlmbd, at the end, my prediction was right! ).
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I was close!
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Why not? As I told you, to me is far more hard to do a nice shipset, than a good AI!
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I would gladly exchange a shipset for a working AI. Problem with that is all you AI experts already have shipsets!
mlmbd
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April 15th, 2003, 12:47 AM
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Colonel
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Join Date: Jul 2000
Location: Montevideo Uruguay
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Re: AI DEATH MATCH 2
Quote:
Originally posted by mlmbd:
I was close!
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Agree... Also, was more weird, because both races lost when they started in the down side.
Quote:
Originally posted by mlmbd:
I would gladly exchange a shipset for a working AI. Problem with that is all you AI experts already have shipsets!
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You know, if some day decide to start a new AI script, first will ask you!
But honestly, only would start a new AI, if feel that can do different AI, but challenging at the same time.
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April 15th, 2003, 01:10 AM
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Colonel
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Join Date: Jul 2000
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Re: AI DEATH MATCH 2
Space Vikings vs Tessellate.
The Tessellate had not problems to defeat the Vikings, before the turn 180.
Here the link: Vikings_vs_Tessellate_E1.zip
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April 15th, 2003, 03:16 PM
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Major
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Re: AI DEATH MATCH 2
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April 15th, 2003, 05:13 PM
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BANNED USER
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Join Date: Nov 2001
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Re: AI DEATH MATCH 2
Go Tessellates Go!
Hmm, looks like I better hurry and get a background written for them. I wonder if I can use some of the games for inspiration.
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April 16th, 2003, 01:09 AM
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Colonel
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Join Date: Jul 2000
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Re: AI DEATH MATCH 2
Quote:
Originally posted by mlmbd:
Oh I was not looking for an AI maker. I would not turn one down. I was just making a comment. Sorry, if that is what it came accross that way. I remember what you said when you started the AI for the Tessellate.
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I misunderstood your words!! Sorry!
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Originally posted by Gryphin:
Go Tessellates Go!Hmm, looks like I better hurry and get a background written for them. I wonder if I can use some of the games for inspiration.
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April 16th, 2003, 02:06 AM
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Colonel
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Join Date: Jul 2000
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Re: AI DEATH MATCH 2
Pyrochette vs Narn Regime.
The Pyrochette won by points at the turn 500.
The Narn conquered Aaragu and later invaded Ashadra. But the Pyrochette attacked the other side of the map: first Abrion and next Cewandi, Cephedri and Cretrik.
Then, at the end think the Pyrochette's victory was deserved.
Again, is pretty clear that all the Mephsto's races had problems with the combination of this map and "low bonus", and then, don't think the Narn will be fighting for the championship.
Here the link: Pyrochette_vs_Narn_E1.zip
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April 16th, 2003, 03:31 AM
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Colonel
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Join Date: Jul 2000
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Re: AI DEATH MATCH 2
CueCappa vs United Flora.
The United Flora had not problems to defeat the CueCappa, at the turn 196.
Here the link: CueCappa_vs_UFlora_E2.zip
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April 16th, 2003, 05:18 PM
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Major
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Join Date: Oct 2002
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Re: AI DEATH MATCH 2
Master Belisarius,
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I misunderstood your words!! Sorry!
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It is not a problem. Sometimes I am a bit intense! OK, alot of the time I am to intense!
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Again, is pretty clear that all the Mephsto's races had problems with the combination of this map and "low bonus", and then, don't think the Narn will be fighting for the championship.
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Just goes to show how hard it is to make a really good balanced AI. I think you will agree, Mephsto designs some great AI's!
Gryphin,
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Hmm, looks like I better hurry and get a background written for them. I wonder if I can use some of the games for inspiration.
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Yeah, what's the hold up?
mlmbd
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April 16th, 2003, 06:35 PM
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BANNED USER
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Re: AI DEATH MATCH 2
The hold up is my state of mind
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