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  #331  
Old August 13th, 2005, 05:13 PM
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PashaDawg PashaDawg is offline
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Default Re: PBEM Game: Yarnspinners 2

You are TOO FUNNY, Djo!
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  #332  
Old August 17th, 2005, 12:31 PM
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Default Re: PBEM Game: Yarnspinners 2

Quote:
Sedna said:
Are we still waiting for Alneyan or Zen?

I think it's important to keep the game moving along...
Seconded; Tauren knows about my status (or lack thereof), so I don't think he was waiting for me. I hope so, anyway. If you can find another player for my little nation, feel free to do so: it should be a player interested in spinning though, as my Pangaea isn't exactly shaping up to become a major power.

*Grumbles* My time on that computer seems to be running out, so I'll cut that post here. */Grumbles*
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  #333  
Old August 18th, 2005, 03:06 PM
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Default Re: PBEM Game: Yarnspinners 2

From Tauren's latest e-mail I assume Zen has staled these last few turns. That would explain why the Ulmish attacks on Ermor's borders appear to have gone unchallenged. Zen, are you around? If we don't hear from him soon we should find a sub or go AI (the AI plays Ermor moderately decently).

Any readers/lurkers interested in subbing? Aegis?

Alneyan, you should try to stay in. I enjoy your yarns a lot and you might find that writing them leads to you doing better...
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  #334  
Old August 19th, 2005, 04:19 AM

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Default Re: PBEM Game: Yarnspinners 2

I hope we don't have to many players dropping out, it will probably be difficult to find subs who will write yarns too. Yes, it hypocritical of me to be demanding yarns, but in my defense I finally got the turn 6 one in.
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  #335  
Old August 19th, 2005, 08:21 AM
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Default Re: PBEM Game: Yarnspinners 2

Greetings all:

I am going out of town today until late Aug 24 (Wednesday).

Dragonfire11 will be filling in for me while I am away. Be nice to him.

Thanks.

Pasha
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  #336  
Old August 22nd, 2005, 09:27 AM
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Default Re: PBEM Game: Yarnspinners 2

Sedna: my comment about the game strength of Pangaea was more along the lines of "not a leading nation, so leaving it stale isn't so bad" and "the main interest of it is to write yarns"; regular Pangaea was more or less bound to be a weakling, after all, and it doesn't matter that much. I wouldn't expect any yarns anytime soon from me though.
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  #337  
Old August 22nd, 2005, 12:14 PM

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Default Re: PBEM Game: Yarnspinners 2

Quote:
Alneyan said:
regular Pangaea was more or less bound to be a weakling, after all
Sorry, but I have to disagree.

Even apart from the very popular white centaur earth/nature bless, base pan is a solid nation. Stealth troops that can be of use even late game, always rolling in nature gems, some very nice unique pretenders, and decent blood magic (with very good patrolers).
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  #338  
Old August 22nd, 2005, 09:23 PM
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Default Re: PBEM Game: Yarnspinners 2

To return this thread to trash-talkin'... I saw this article on the wiki the other day and thought it should get cross-posted.

Imictan Asks: Where Is Pythium?


Imictan (ONN) They came from the hills, destroying homes and businesses, killing livestock and citizens. Months later, the people of Imictan have still not recovered from a devastating troglodyte attack. The reason? The troglodytes still roam the streets, unchallenged.

The people in this former colony of Pythium have nothing but scorn for their abandonment by their former masters. "They dropped their spears and ran," said one resident. "We thought they had gone for reinforcements, but where are they?", asked another. After five months, no reinforcements have arrived.

A sense of betrayal permeates Imictan society. Similar sentiments are echoed in every coffee house--but only during daylight hours, when the monsters are sleeping in their caves. At night, the streets are deserted, as residents huddle together behind makeshift wooden barricades, praying that this night, the troglodytes will attack elsewhere. The people have given up hope that Pythium will rescue them. Increasingly, the discussion is not about to whether to leave their homes and farms, but when.

Imictan's closest neighbor, Vanheim, expressed frustration with the situation. "Our deepest sympathies go out to the people of Imictan," said a spokesman for the Konella Koreia, Vanheim's ruling council. "They are innocent victims in Pythium's war of expansion. A nation that makes no pretense of protecting its citizens exhibits the lowest form of moral cowardice."

The people of Imictan appreciate the sympathy but would prefer armed assistance instead. "They're tough SOBs, but they ain't unkillable. Give us some armor and swords, and a couple dozen men, and we'll take 'em out," said a grizzled survivor. One can only hope the people of Imictan can maintain this spirit until somehow, from somewhere, help does arrive.
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  #339  
Old August 23rd, 2005, 01:18 PM
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Default Re: PBEM Game: Yarnspinners 2

Marignon declares war on Pythium


To the false prophet: Cibragol,

The LORD alone may justly see the future of this broken world. Those who seek to read the stars and divine His holy plans are blasphemers with no faith in His grace. For this reason, the LORD's most worhty servant Aftial has commanded that we attack the empire of Pythium and smash the heathen oracle. Atone for you sins and prepare to meet the Almighty God!

His weapon on earth,
Father Muszinger
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  #340  
Old August 25th, 2005, 09:05 PM
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Default Re: PBEM Game: Yarnspinners 2



Vanheim Warns Pythium


Earlier this week, two ships belonging to citizens of Vanheim were attacked and burned off the east coast of the Black Gorge. Five crewmen died and six more were wounded when the ships sank. The two ships, the "Miss Fortune" and the "Maid of Alteion," were entirely destroyed by Pythium's fire catapults.

The vessels were part of a small convoy bringing food and medicine to Imictan, in a humanitarian relief effort following Pythium's brutal reassertion of power over the province's nascent independence movement. We, the rulers of Vanheim, chose to aid our neighbors, who found Pythium's occupying army more brutal than even the troglodytes. Our overtures were met with fiery violence.

We call upon the civilized world to bear witness to these atrocities. Pythium has shed every last vestige of moral decency in its mad, head-long rush of bloody territorialism. No longer can we consider the Pythium empire to be other than a cancerous presence in Inland.

It ends here. Vanheim warns Pythium that its transgressions against the common civility of the community of nations will be the cause of immediate and serious repercussions. We are not the largest of nations, but we are the eldest: we cherish peace, but well we remember war.

So proclaimed, this midwinter's day, second year of Vethru's reign,

In Vethru's name,

The Konella Koreia
Ruling council of Vanheim
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