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August 22nd, 2003, 01:07 AM
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First Lieutenant
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Join Date: Sep 2001
Location: Edmonton, Alberta, Canada
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Re: Babylon 5 Mod
Yaaahhhh
I'm very happy to see this ... I've spent far too much time on work and relatives over the Last few weeks
Ummm... I don't want to step on any toes or hurt any feelings, and know full well that RL can get in the way of things, but I've noticed that the Shag Toth are rarely played these days. They have had an excellent record up until June 23rd, but have missed every turn since that date. As only the Shag Toth are yet to play (and potentially won't being playing in the near future?) I propose that we push the turn through right away, so that the game gains some momentum again.
My opinions, viewed as humble or not, are not intended to, in any way what-so-ever, minimize, detract from, or ignore the important contribution(s) of the Shag Toth and/or their relatives to the current B5 Universe and the high degree of their civilizational contributions, etc. etc.
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Jimbob
The best way to have a good idea is to have lots of ideas.
-Linus Pauling
Take away paradox from the thinker and you have a professor.
-Søren Kierkegaard
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August 22nd, 2003, 09:22 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Babylon 5 Mod
I don't think we should give up so soon after PBW has come back Online...
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August 23rd, 2003, 12:02 AM
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First Lieutenant
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Join Date: Sep 2001
Location: Edmonton, Alberta, Canada
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Re: Babylon 5 Mod
Oh, I definitely agree that we don't want anyone to miss out on a turn. I'm just hoping to keep the momentum up, and the trend for PF seemed apparent... though this could have changed over the Last 2 weeks while the PBW was down/unavailable. If we push this turn though, it would get the rest of us back into the game, and PF would only have missed one more turn (of something like 15). If he pops up really soon, I'd be okay with even going back in time for him and replaying this turn that I'm proposing we push.
But hey, you're the boss, I will bow to the will of the might Vorlons
cheers y'all,
jimbob
__________________
Jimbob
The best way to have a good idea is to have lots of ideas.
-Linus Pauling
Take away paradox from the thinker and you have a professor.
-Søren Kierkegaard
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August 23rd, 2003, 01:48 AM
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Brigadier General
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Join Date: Jun 2002
Location: Kleigat Pampercity
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Re: Babylon 5 Mod
Are the Shag Toth nomads or a normal race?
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I can only please one person per day, and today is not your day. And tomorrow isn't looking too good either.
Gabriella in Blood 2
Men may control the free world, but women control the boobs.
Brent in Plaver vs. Player
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August 23rd, 2003, 02:30 AM
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Private
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Join Date: Mar 2003
Posts: 27
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Re: Babylon 5 Mod
Sigh. Still getting AI errors.
I get the core and data files off the old website, then add the two newer files, right?
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Game Design Student
GSV Phoenix Flys High
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August 23rd, 2003, 05:14 AM
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Sergeant
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Join Date: Jul 2002
Location: Remington VA USA
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Re: Babylon 5 Mod
DF, what errors are you getting? Loading errors, or errors when the game is running? One is a case of bad data files, the other of bad AI files.
[ August 23, 2003, 04:15: Message edited by: grumbler ]
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August 23rd, 2003, 05:18 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Babylon 5 Mod
For reference, here is a compilation file of 1.49.33 (what is used in the B5 Mod PBW game) that has no AI errors:
http://forum.shrapnelgames.com/newup...1052175132.zip
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August 25th, 2003, 02:07 AM
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Major General
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Join Date: Sep 2000
Location: Midlothian, Va, USA
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Re: Babylon 5 Mod
I lost access to PBW site after replacing my motherboard in late June and that also messed up by hotmail account that I received turns on. AND now the PC is on the fritz again so, whatever ya'll decide for the Shag'Toth is ok by me. I honestly can not say when my PC will be back Online.
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August 25th, 2003, 02:11 AM
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Private
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Join Date: Oct 2002
Location: Langley BC
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Re: Babylon 5 Mod
IF: PM
SVP
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What happens if a big asteroid hits the Earth? Judging from realistic simulations involving a sledge hammer and a common laboratory frog, we can assume it will be pretty bad. - Dave Barry
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August 25th, 2003, 02:38 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Babylon 5 Mod
Send an email to Geoschmo about it, and I am sure he can get your account squared away. If nothing else, you could create a new account, I can kick the old one from the game, and you can rejoin with the new account.
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