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  #341  
Old October 12th, 2007, 04:21 AM

atul atul is offline
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Default Re: Placeholder for new Megagame - Evermore

Hrhm, first blood went to squids. Well, at least it didn't take too long for me to find my neighbours.
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  #342  
Old October 12th, 2007, 06:21 AM
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coobe coobe is offline
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Default Re: Placeholder for new Megagame - Evermore

haha sensori
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  #343  
Old October 12th, 2007, 07:27 AM
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Sensori Sensori is offline
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Default Re: Placeholder for new Megagame - Evermore

Quote:
coobe said:
haha sensori
Yeah, <3<3<3<3<3<3 for whoever got the bright idea of having 3 drain as LA Ulm. I'm just subbing, remember!
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  #344  
Old October 12th, 2007, 10:02 AM
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Default Re: Placeholder for new Megagame - Evermore

That was an unpleasant surprise for us as well Atul. That was my first province I hit and having you hit it on the same turn I took it does not bode well.
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  #345  
Old October 12th, 2007, 11:38 AM

atul atul is offline
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Default Re: Placeholder for new Megagame - Evermore

It seems the popular demand of having close quarters underwater has been fulfilled all right. Or have others managed to kill each others yet?

That province was way too weak, too tempting a target. Oh well, off to attack all those shark knight provinces then. At least my prophet is well-fed and happy, he just got unequaledly obese... :/
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  #346  
Old October 12th, 2007, 09:09 PM
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Default Re: Placeholder for new Megagame - Evermore

No war yet, but it is tight. I have a freaking Ancient Kraken sitting right next to my capitol. I think he wants some scraps from the kitchens.
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  #347  
Old October 15th, 2007, 03:26 PM

Aezeal Aezeal is offline
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Default Re: Evermore - MegaGame - Started

OK

someone help me

WALK me through the ENTIRE proces

HOW do I get my turn..
ow and please tell me HOW to get my turn after I deleted the evermore game too, cus in desperation I did that too.

please a very detailed step-by-very-small-step walkthrough
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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  #348  
Old October 15th, 2007, 03:37 PM
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Default Re: Evermore - MegaGame - Started

update to 3.10
connect using the provided ip and port
choose nation

that should be all
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  #349  
Old October 15th, 2007, 03:44 PM
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Velusion Velusion is offline
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Default Re: Evermore - MegaGame - Started

Quote:
Aezeal said:
OK

someone help me

WALK me through the ENTIRE proces

HOW do I get my turn..
ow and please tell me HOW to get my turn after I deleted the evermore game too, cus in desperation I did that too.

please a very detailed step-by-very-small-step walkthrough
Assuming your have the following:

Version 3.10 installed (you should see "version 3.10" in the lower left hand corner of the dom3 screen when you start it).

The evermore map download (you should have the file evermore.tga in your maps folder).

You have the mod installed (you should see "Mega-Age v2" listed in the mod preferences).

If you have those three things done then you do the following from the main screen:
1) Click on "Network"
2) Click on "Connect to a Dominions Server"
3) Enter 67.66.187.69 and click "Ok"
4) Enter 9945 and click "OK"

You are now connected.

It doesn't matter that you deleted your folder - it will re-download whatever it needs.
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  #350  
Old October 15th, 2007, 04:04 PM

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Default Re: Evermore - MegaGame - Started

Velusion, did you confuse the port# with one from a different game?
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