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  #361  
Old September 29th, 2004, 09:17 PM
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Default Re: Online D&D Gaming

So, the rest of us log on at the normal time and work out whatever until you come on. Then we all ignore your problems because there's no time.
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  #362  
Old September 30th, 2004, 12:53 AM
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Default Re: Online D&D Gaming

I can play any weekday or Sunday from 7 pm to 1 am Eastern Time. I have a problem for next week, though. I'll be taking a defensive driving course on Tuesday and Thursday, IIRC.

How much xp did we get for the cleric and skeletons?

Don't forget that the arcane locked chest is still unresolved.

Which world is my character from, Cyclop's or Randallw's?
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  #363  
Old September 30th, 2004, 12:57 AM
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Default Re: Online D&D Gaming

You don't get any EXP until the adventure is over. The DM keeps track of everyone's EXP and assigns it at the end of the adventure.
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  #364  
Old September 30th, 2004, 05:45 AM
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Default Re: Online D&D Gaming

I was considering the xp issue today. If you like I can put together the xp. Douglas, I was thinking your character could be from some nation on my world that uses psionics. There is plenty of space apart from my established kingdom and It would be no trouble to fit it in. Perhaps he was meditating and something happened with his psionics transporting him at the same time as the others.
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  #365  
Old September 30th, 2004, 10:02 AM
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Default Re: Online D&D Gaming

Ah, so instead of saying "WTF do you have against elves?!", I'll think "Oh, so I'm somewhere in *that* country."

For xp, I'm just used to it being done at the end of every session, not waiting for the adventure to finish.

As for Shaorin's place of origin, he could be from anywhere, but he likely wasn't anywhere near where he was born at the moment when the unexpected teleportation occurred. He tends to wander a lot. Just to avoid some issues with in-party conflicts, I'll assume he grew up somewhere elves are not particularly hated.
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  #366  
Old September 30th, 2004, 10:25 AM
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Default Re: Online D&D Gaming

During a long campaign you can divide XP's at resting points. If you recall I did give out XP's just before the group entered the lair since a few members did face some encounters. Rasarow I believe had enough to go up to second level.

As for the sealed chest I will send Randall the contents so our Psion can open it at a rest point. If you shake it hard enough you may hear a +10 Orc Battle Axe, A sure shot barbarian bow, and an orc spear of returning inside the small handheld chest(jk)

I can meet on Mon-Thurs from 8:30pm to midnight EST.
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  #367  
Old September 30th, 2004, 11:36 AM
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Default Re: Online D&D Gaming

+10? I didn't know we were into epic levels already! Sounds like the chest itself is a bag of holding, too.

Not only can I open the chest, but given a day per item I can identify the contents without need for that pesky 100 gp pearl wizards have to use .
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  #368  
Old September 30th, 2004, 04:21 PM
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Default Re: Online D&D Gaming

Including activation and charges?
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  #369  
Old September 30th, 2004, 04:53 PM
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Default Re: Online D&D Gaming

Yes. Psionic Identify's description is simply "As the identify spell, except as noted here," and in 3.5 Identify learns everything about an object instead of just its weakest ability. The exceptions noted are that it's second level instead of first, takes a day to manifest instead of an hour to cast, and, like all psionic powers, has no somatic, verbal, or material components.
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  #370  
Old September 30th, 2004, 08:23 PM
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Default Re: Online D&D Gaming

I guess that's balanced...As long as they either get rid of the gp cost or use it for both.
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
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