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April 23rd, 2008, 09:52 PM
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Captain
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Join Date: Oct 2007
Location: guess - and you'll be wrong
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Re: New semi-newbie game!
For those unfortunate enough to miss the great Valiant But Ultimately Unsuccessful Storming of the Capital of Arcoscephale, please allow me to explain it's climatic conclusion:
The Acroscephalian army is in full retreat. All that remains is a single Golem, well outfitted, kicking ***, but overwhelmed by the 50 or so remaining manikins. They're slowly, but surely, whittling down his hit points - previously impossible given the "healing light" cascades courtesy of the sybils.
74hp
68hp
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7hp
3hp
50 turn autorout kicks in...
Pangaean commanders retire from the field, it apparently being too late in the afternoon to continue fighting...
Mindless manikins dissolve...
Arco wins...?
That turn limit's gotta go.
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April 23rd, 2008, 10:37 PM
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Captain
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Join Date: Dec 2007
Location: Minnesota, USA
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Re: New semi-newbie game!
That was the coolest battle I've ever seen. Congrats to both of you.
-SSJ
__________________
"I think, therefore I am" - René Descartes
"I yam what I yam" - Popeye
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April 24th, 2008, 04:49 AM
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General
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Join Date: Oct 2007
Location: Poland
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Re: New semi-newbie game!
It took me almost an hour to script that remnants of my army
It would be more interesting if I didnt lose some armies to Utgard in stale turn as I planned to retreat them to capitol.
cleveland:
I have lost Golem with Sickle whose crop is pain [30D gems gathered], nice shield, starshine skullcap, marble armor, boots of quickness etc etc that had over 1500 kills and Heroic Toughness due to 50 turn limit so you have my full support on that.
P.S. Didn't check the turn yet. Heh, mages shouldn't really be able to retreat at all from capitol.
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April 24th, 2008, 09:52 AM
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Captain
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Join Date: Oct 2007
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Re: New semi-newbie game!
Quote:
Zeldor said:
Didn't check the turn yet. Heh, mages shouldn't really be able to retreat at all from capitol.
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Well, I don't want to spoil it for you, but we both got screwed by the game mechanics in that battle.
I got screwed when my "Attack Rearmost" manikins became fixated on your Golem, and therefore got slaughtered by your priest communion.
You got screwed when your mages retreated after I *finally* word-of-powered your Golem.
I got screwed when my commanders autorouted, despite the fact that your army had a grand total of 3hp.
So at least the referee wasn't playing favorites. I suppose the outcome was fair. And as SSJ pointed out, it was at least a very, very cool battle.
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April 24th, 2008, 10:03 AM
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Join Date: Oct 2007
Location: Poland
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Re: New semi-newbie game!
cleveland:
I knew I will lose that, I just wanted to make as many casualties as I could.
There were some mistakes in my research [which is quite low] and I could have really used Summon Earthpower to kill fatigue. Not enough chaff to protect mages too. I had only Golem as distraction for manikins, but I didn't suspect he would be able to stop many of them.
My communion was really weak, stale turn killed most of my weaker mages that would work as communion slaves.
I aimed for killing your leaders so manikins would just dissolve. Nature and water spells were to slow manikins.
I think I can upload turn here soon so those that missed it can watch it? Or you'd prefer it till the game is finished?
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April 24th, 2008, 11:02 AM
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Corporal
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Join Date: Sep 2006
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Re: New semi-newbie game!
Hmm..Seems like even this 'victory' by Arco means that Pan will still take his capitol. Maybe just a turn or 2 later.
So, Arco has atlantis's capitol. Pan will have Arco's captiol. Marignon has CTIS. That the general state of play?
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April 24th, 2008, 11:09 AM
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General
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Join Date: Oct 2007
Location: Poland
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Re: New semi-newbie game!
No, I had to withdraw and move most of my forces. I had conquered most of Atlantis lands and surrounded capitol, but then Utgard attacked so I wasn't able to finish the job. Marignon has 3 capitols now - C'tis and Atlantis. Utgard or Pan will have mine [I have no idea what relations are between them].
I guess stats would be like that:
1. Marignon [3 capitols]
2. Pangaea [huge armies + darkness + nice research]
3. Utgard [many SCs, no real wars, a lot of land, really lot of land]
If Pan takes my capitol I would give them first spot.
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April 24th, 2008, 11:47 AM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
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Re: New semi-newbie game!
Heh, just watched the battle. Stupid stupid routing system. If I didn't have any elephants there almost all my mages would live. Elephants died fast and they had most of HP so just few more units killed cause entire army to rout. Lost 38! mages when they tried to retreat into enemy territory.
When you play on SP or not on high level you don't notice things like that. But later when you get to know the game things like that are game-breaking :/
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April 24th, 2008, 12:19 PM
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Captain
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Join Date: Dec 2007
Location: Minnesota, USA
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Re: New semi-newbie game!
Quote:
Zeldor said:
cleveland:
I think I can upload turn here soon so those that missed it can watch it? Or you'd prefer it till the game is finished?
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That game turn should certainly be posted. I would wait a couple weeks though. Everyone can learn from that fireworks show.
-SSJ
__________________
"I think, therefore I am" - René Descartes
"I yam what I yam" - Popeye
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April 24th, 2008, 02:39 PM
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Captain
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Join Date: Oct 2007
Location: guess - and you'll be wrong
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Re: New semi-newbie game!
Quote:
sansanjuan said:
Quote:
Zeldor said:
I think I can upload turn here soon so those that missed it can watch it? Or you'd prefer it till the game is finished?
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That game turn should certainly be posted. I would wait a couple weeks though. Everyone can learn from that fireworks show.
-SSJ
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I certainly have no objection to people seeing the battle, but turn-posting is a bit of a Pandora's Box.
If I get some time tonight, I'll try to YouTube the battle (unless one of you scry-ers beats me to it).
Quote:
Zeldor said:
I knew I will lose that, I just wanted to make as many casualties as I could.
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You certainly succeeded! 
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