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  #381  
Old January 7th, 2009, 06:37 PM
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Default Re: Dominions 3000 v0.76 - lets go MP

I'm dabbling in #copyspr right now, so one quick question: Do need the name of the unit I'm copying or its unit number?
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  #382  
Old January 7th, 2009, 06:58 PM

rdonj rdonj is offline
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Default Re: Dominions 3000 v0.76 - lets go MP

The unit number is better since dominions has multiple units with the same name.
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  #383  
Old January 8th, 2009, 02:17 AM
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Default Re: Dominions 3000 v0.76 - lets go MP

Quote:
Originally Posted by Darkwind View Post
I'm dabbling in #copyspr right now
Do you have any version of the AllView map? It lists all the units from 1 to whatever, named "1", "2" etc, and it's the best way to go through the units when you're looking for something.

Here's a version of it I made. It only works if you have a mod enabled (Dom3000 works), but it should still be up-to-date. Create a new game and play as EA Ermor.

Last edited by Endoperez; January 8th, 2009 at 02:25 AM..
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  #384  
Old January 8th, 2009, 07:31 PM
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Default Re: Dominions 3000 v0.76 - lets go MP

I have a version of it now. I'll be sure to use it when messing with sprites.
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  #385  
Old January 9th, 2009, 08:37 PM
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Default Re: Dominions 3000 v0.76 - lets go MP

I don't mean to doublepost (well yeah I do), but I've finally finished Neoclidia. Three hours total to give it all sprites and add in the space/planetforms. Just in time for the MP game! It should work.

If it gets added in for the game, I'll stay with the Commonwealth. I don't want to give false impressions of the nation sucking by failing myself.

Edit: Getting something about a bad #newsite command. Not sure what that means.
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File Type: zip Neoclidia, Great Old Ones.zip (18.4 KB, 138 views)
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  #386  
Old January 9th, 2009, 09:13 PM

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Default Re: Dominions 3000 v0.76 - lets go MP

let's not use it in our soon to start game yet since it's completely untested.
Maybe try and use the order Sombre uses in his mods for the different parts of the mod.
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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  #387  
Old January 9th, 2009, 10:15 PM

Aezeal Aezeal is offline
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Default Re: Dominions 3000 v0.76 - lets go MP

Darkwind, plz download the file I've attached to this post, I've edited your file, cleared up a few errors including the ones that didn't let you start the game, and another after that that wouldn't let you either.. and I've actually made your pretender appear in the game.. and given him the pretender stats of moral 30, mr 18 as they all have.. I think you'll need to do some thing with him though seems underpowered.. but at least the nations seems to be working. not tested it further though
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File Type: zip Neoclidia, Great Old Ones.zip (9.4 KB, 125 views)
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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  #388  
Old January 9th, 2009, 10:18 PM

Aezeal Aezeal is offline
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Default Re: Dominions 3000 v0.76 - lets go MP

ps the keypoint was that startsites can't use numbers but need to use names, seems to be incorrect in the manual.. I'll tell thingie that works on it
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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  #389  
Old January 9th, 2009, 11:51 PM
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Default Re: Dominions 3000 v0.76 - lets go MP

I fixed the problem with two copies of each Shoggoth and my horrible misunderstanding of spells. Here's a new zip of the nation, hopefully less buggy.

I'll likely start actually playing tomorrow.
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File Type: zip Neoclidia, Great Old Ones.zip (18.8 KB, 125 views)
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  #390  
Old January 10th, 2009, 05:09 AM

Aezeal Aezeal is offline
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Default Re: Dominions 3000 v0.76 - lets go MP

hmm did you use my file? I can't think of solving your original problem with doing something to the shoggoth.. inmy recruitment screen I didn't have 2 version of each shoggoth
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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