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  #31  
Old March 15th, 2002, 08:50 PM

Gryphin Gryphin is offline
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Default Re: Stealth Armor

Andrés,
Thank you,
One, you answered my imediate question
Two, you gave me a clear vision of how to finish it up.
Thanks again.
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  #32  
Old March 16th, 2002, 01:18 AM

Andrés Andrés is offline
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Default Re: Stealth Armor

Note that my file is for v1.49.
I don´t have gold yet, but will soon.
There must be a few new techs there, specially those related with drones.

SJ: You're wrong, just checked in TechArea.txt, the 3 of them do require Physics 1.
Most people research that very early, it must be so intuitive for you that you forgot about it.
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  #33  
Old March 16th, 2002, 01:54 AM
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Suicide Junkie Suicide Junkie is offline
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Default Re: Stealth Armor

So they do...
I guess I've been starting at medium tech too often!
Medium start is so close to Low start, I forgot!
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  #34  
Old March 16th, 2002, 02:46 AM

Gryphin Gryphin is offline
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Default Re: Stealth Armor

Ok, I give up.
I just spent 2 hours searching through text files. I just can't figure out hout to map a tech tree such as Armor and specificaly Stealth Armor.
Would someone please tell me how to "Map a Tree" and I will be glad to trace Armor, (and a few others).
< bowing my head deep with chagrin >>
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