|
|
|
Notices |
Do you own this game? Write a review and let others know how you like it.
|
|
|
January 27th, 2023, 11:18 AM
|
|
First Lieutenant
|
|
Join Date: Aug 2005
Location: Pila, North west Poland
Posts: 636
Thanks: 377
Thanked 241 Times in 166 Posts
|
|
Re: Germany OOB 16: miscellaneous comments
Icon's for Me232 are already done in this set
https://forum.shrapnelgames.com/showthread.php?t=51060
Meaby they are not exactly in scale which will be satisfactory in size to others big gilders like Hamilcar but fit to size of aircraft icons
They were also planed to be used in air landing near Baku to support Caucasus offensive 1942 and to support Stalingrad. Both this operations never happens like this described before.
I think this Big gilder deserve his place meaby in Blue OOB because all this operations were might to be use were cancelled but there was one where they where used in battle
Sea and air landing Operation Beowulf https://en.wikipedia.org/wiki/Operation_Beowulf in 1941 on Estonian islands Saaremaa, Hiiumaa and Muhu. There according to book published in 1973 in Polish People Republic "Bitwy Morskie" [Sea Battles] after fall of small island Muhu attack start on biggest island in archipelago Saaremaa there in 13 of September 1941 were two air-landings of German paratroopers in the middle of island to attack defenders of island on eastern beaches from behind. One unit was in power 500 men and second around 100 and this bigger was accompanied by small number of Me 321 gilders which take heavier equipment (probably AT/artillery guns with tractors)
|
January 27th, 2023, 01:58 PM
|
|
Shrapnel Fanatic
|
|
Join Date: Mar 2005
Location: GWN
Posts: 12,489
Thanks: 3,960
Thanked 5,694 Times in 2,812 Posts
|
|
Re: Germany OOB 16: miscellaneous comments
Quote:
Originally Posted by Ts4EVER
I wonder: I realize the German oob is already completely full and can't be expanded for technical reasons. Would it be viable to maybe add some "exotic" German gear people might want to use in scenarios to the generic factions (red, green or blue) in some kind of special formation that the AI doesnt pick? Thinking of stuff like this glider, but also things that actually saw use and are not in the normal oob, like the Pak41, for instance.
|
This has been an ongoing project for YEARS. There are already a considerable number of German units in the Blue OOB
QUOTE Game Guide
Quote:
BLUE Is a "Middle European" OOB. It is intended for end users to overwrite with their own data. It is populated with a set of make-believe units in order to be usable from the start. It also contains an overflow of some lesser known German Units that can be used in scenario design.
|
The reason the PaK 41 was never put in was because it was a low production failure with poor barrel life and long-range accuracy and they ran out of tungsten for the ammo. If you want to put one in a scenario buy a Pak 40, rename it and give it more Sabot
Last edited by DRG; January 27th, 2023 at 02:14 PM..
|
January 28th, 2023, 06:29 AM
|
First Lieutenant
|
|
Join Date: Aug 2008
Posts: 681
Thanks: 91
Thanked 250 Times in 132 Posts
|
|
Re: Germany OOB 16: miscellaneous comments
Fair enough, but note that there are quite a few very low production German units in the regular ToE, including some that did not see combat, like the Maus.
|
January 28th, 2023, 08:03 AM
|
|
Shrapnel Fanatic
|
|
Join Date: Mar 2005
Location: GWN
Posts: 12,489
Thanks: 3,960
Thanked 5,694 Times in 2,812 Posts
|
|
Re: Germany OOB 16: miscellaneous comments
Yes and this is the same story we have heard for years.... "But that's in the OOB's why not THIS"
Because when we added "that" we didn't expect to have to justify why years later why "That" is in the OOB but not "This"
.....and since Day ONE we have included MOBHack and all the tools necessary for players to customize their OOB but OVER and OVER we get one version or another of...... " yeah but your put in the Maus......."
We do something 2 decades ago " for fun" to give people a chance to "what if" and two decades later we get it thrown in our faces because we don't have a low-production AT gun or a giant glider that had more missions cancelled or ended in disaster that it ever completed?
SERIOUSLY??!
This is REALLY getting old people. The German OOB in this game has more units that ANY OTHER GAME on the planet and we have put some in the blue OOB as overflow and years after that started being done it is "suggested" we do exactly that...... but that's not enough is it?? If we added even ONE "exotic" unit then we have to add more? NO WE DON'T
Last edited by DRG; January 28th, 2023 at 08:31 AM..
|
January 28th, 2023, 09:35 AM
|
|
National Security Advisor
|
|
Join Date: Mar 2005
Location: Dundee
Posts: 5,955
Thanks: 464
Thanked 1,896 Times in 1,234 Posts
|
|
Re: Germany OOB 16: miscellaneous comments
Absolutely cannot win, can we?
I vaguely recall suggesting the Maus to Don waay back in the "stone age" of the MSDOS version of the game as a "lark" - just as a bit of fun for a giggle. Would never have thought that it would lead to calls for yet more napkinwaffe...
There are nine different Brandenberger units!?! that folks seem to want in the German OOB (UK does fine with just the 2 or so SAS, and units like that are best used as scenario only items which the scenario editor can then edit for the scenario in question).
It is definately getting old!.
|
January 28th, 2023, 09:46 AM
|
First Lieutenant
|
|
Join Date: Aug 2008
Posts: 681
Thanks: 91
Thanked 250 Times in 132 Posts
|
|
Re: Germany OOB 16: miscellaneous comments
Not sure why you are so defensive about this? The point of my post was not to "demand" any gun, I just used that as an example from the top of my head. The point was to suggest using the generic oobs for this stuff. I had no idea this was already done, but since it is, let's say players were to actually make some of these units themselves, including the icons in case of tanks. Would it then be possible for you to include them in this "overflow" oob without a lot of logistical headache?
|
January 28th, 2023, 09:59 AM
|
|
Shrapnel Fanatic
|
|
Join Date: Mar 2005
Location: GWN
Posts: 12,489
Thanks: 3,960
Thanked 5,694 Times in 2,812 Posts
|
|
Re: Germany OOB 16: miscellaneous comments
Why am I "defensive" ? Well, for one I've heard it too many times to justify one "bright idea" after another.
Players are free to do so in their personal OOB or one for the MOD section.. that's why it's there.
|
July 25th, 2023, 07:04 AM
|
First Lieutenant
|
|
Join Date: Aug 2008
Posts: 681
Thanks: 91
Thanked 250 Times in 132 Posts
|
|
Re: Germany OOB 16: miscellaneous comments
I know this is kind of nitpicky, but I came across this while researching my redone 29th Infantry campaign. The Germans have a "Panzerturm PzIV" in their fortifications. The picture used to illustrate this was actually taken on Omaha Beach shortly after D-Day and does not actually show a Panzer IV turret. Instead, that turret was taken from the failed VK30.01 prototype heavy tank. As far as I know it used the same armament as the early Panzer IV, so the only thing that needs changing is the name.
|
July 25th, 2023, 09:41 AM
|
|
Shrapnel Fanatic
|
|
Join Date: Mar 2005
Location: GWN
Posts: 12,489
Thanks: 3,960
Thanked 5,694 Times in 2,812 Posts
|
|
Re: Germany OOB 16: miscellaneous comments
Well you are certainly correct with the "nit-picky" part..... but after a quarter century what we are down to is "nitpicky" complaints or " we have it all wrong and it all needs to change ".... I am not saying you have said that but it has been suggested in the past.
The original caption for that photo was "Turret of a German Panzer IV installed in a pillbox at Omaha Beach, June 1944"
It is GOOD ENOUGH for a photo that is 160x80 pixels despite Wikipedia using it in it's VK_30.01 article
The turret still has more in common with the Pz IV turret than anything else. The unit is now named 75mm Panzerturm. "problem" solved
Last edited by DRG; July 25th, 2023 at 10:08 AM..
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|