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  #31  
Old November 30th, 2004, 06:27 PM
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Default Re: Netiquette

I hadn't noticed the flamethrower in your avatar before, and merely spoke of your avatar in general, nuclear bLast included.

Hmm, the Fiends have magic weapons. Annoying that. Thanks for mentioning that, though you should not give "your" PDF too many ideas. *Coughs* Well, I will be playing in the game where he will toy with Mictlan, so.

Oh, and I can only concur with your comment regarding Languages and small misinterpretations. One of our fellow countrymen innocently asking for a "douche" would certainly face an odd reaction. (A "douche" in French merely means a shower, which is not quite the same meaning as in English) But I am digressing once more.
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  #32  
Old November 30th, 2004, 07:05 PM

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I have but an advice: take at least a level 7 dominions. The chance of rising your dominions by blood sacrifice is tied to your current dominions. If you take a too small dominions, you will waste vast quantities of blood. Starting at 7, you can reasonably move to 9 or even 10, and you will see a world in variation.

PDF, your honnor command you to not take a VQ or GK. Thats would not be fair against the newbs.

Now that I think of it, you dont have any honnor
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  #33  
Old November 30th, 2004, 07:10 PM
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Default Re: Netiquette

Quote:
archaeolept said:
the problem there being is that mictlan can only count on 1 water/turn, unless he's willing to alchemize his also limited astral income. might as well rush construction 6
Not my opinion, and I'd bet it isn't Zen's opinion either, for exactly the same reason - or then he wouldn't be so adamant about giving his pretender the required skills to summon IDs. Even if he didn't say it, I believe he'd beeline for Construction 4 before rushing for Ice Devils - because SDRs are just that important, as they double your Priests' output. When I play a Blue Dragon, my research plan is Alt 2 (Quickness), Ench 2 (BoW) - ie, giving the Dragon what he needs to fight efficiently -, then Constr 4 for SDRs - this also gives the Robe, the Brazen Vessel (ie, what a Rain Priest needs to summon IDs), as well a bit of gear to enhance the Dragon's survavibility. Then straight to Blood 5, and by the time I get there, there are just enough gems in the lab to forge a Robe, or close. So why would I ever push for Construction 6?
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  #34  
Old November 30th, 2004, 07:24 PM
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Default Re: Netiquette

if you didn't put water 3 on your pretender

and if you did, empowering him in blood or starting him w/ blood 1 might be more efficient.

Again, a lot of these decisions affect others. One reason to rush for ID's is to provide a needed military boost to Mictlan fairly early, in order to compensate for a perhaps otherwise slow start. However, w/ a bless strat, especially a bless strat backed by an SC, early expansion isn't so much an issue, and grabbing all the IDs not so important (if there is even another nation looking like they're going for them). So w/ a bless/SC strat, I would normally just go to const 6 before heading for the blood summons. by the time i hit the IDs/ADs, any and all still available become mine.

Oh, and beating up on Abysia is a good idea too
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  #35  
Old November 30th, 2004, 07:27 PM
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Default Re: Netiquette

Quote:
Alneyan said:
I hadn't noticed the flamethrower in your avatar before, and merely spoke of your avatar in general, nuclear bLast included.
Hmmm, I said (basically) "throwing flames at me isn't likely to raise my temperature". If I'm the nuclear bLast, the flamethrower is in the other guy's hands.

Quote:
Oh, and I can only concur with your comment regarding Languages and small misinterpretations. One of our fellow countrymen innocently asking for a "douche" would certainly face an odd reaction. (A "douche" in French merely means a shower, which is not quite the same meaning as in English) But I am digressing once more.
Heh... even funnier, this can also happen among people using the same language. Eg, never say "Tiens, je vais vous montrer une photo de mes gosses" to a Québequois.
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  #36  
Old November 30th, 2004, 07:27 PM

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Default Re: Mictlan Pretender

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The Panther said:
One thing about my Mictlan game was that I first researched Alteration 3 for my VQ (not needed for a non-SC strategy), then Construction 2 for the essential Jade Knives, then on to Construction 4 to get the required SDRs and Brazen Vessels. I then put everything into blood research and managed to get all 6 Ice Devils before Abysia could. I also got 2 of the Arch Devils before he could.

So, what does this all mean? I dunno...
It just means that I was an incompetent Abysia player.

Don't count on it working with someone else!
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  #37  
Old November 30th, 2004, 07:38 PM
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Default Re: Netiquette

I see; at long Last, I got that comment about your temperature and your avatar. Slow? Who, moi?

Thanks for the warning about the "gosses" in Quebec; that was one I didn't know of, though I do not have any child, so I wouldn't have used the phrase to begin with. Still, that would be a classic case of misunderstanding at best.
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  #38  
Old November 30th, 2004, 07:56 PM
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Default Re: Netiquette

Quote:
archaeolept said:
if you didn't put water 3 on your pretender
Hmmm, maybe I was lost in the thread, but I thought we were assuming a Water 3+ pretender here, since the point you replied to initially was just about that - choosing a pretender that could forge a Robe of the Sea.

Quote:
and if you did, empowering him in blood or starting him w/ blood 1 might be more efficient.
The example I had in mind was a Blue Dragon, and buying him Blood 1 would be damn expensive in design points. And you'd need at least Blood 2 (thus 96 design points) since the whole point of this subthread was about rushing to IDs before researching Construction 6. If you want Construction 6 done before Blood 5, then the point is moot (because of Water Bracelets) and I fail to see what we're discussing here.

Of course, buying Blood + Water on a rainbow or half-rainbow pretender certainly would make sense - but the neat thing with the Dragon is you get a reasonably cheap level 9 blessing and fast access to IDs without having to spend a ton of design points.

Quote:
So w/ a bless/SC strat, I would normally just go to const 6 before heading for the blood summons. by the time i hit the IDs/ADs, any and all still available become mine.
Hmmm, depriving the other nations from IDs is also important. Besides, when all you need is a water+1 and a blood+1 item, and you get them at Constr 2 and 4, what the hell is so important to you at Construction 6 so you can delay ID summoning - is it just to save 15 water gems, forging a bracelet instead of a robe?
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  #39  
Old November 30th, 2004, 08:04 PM
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Default Re: Netiquette

Quote:
Alneyan said:
Thanks for the warning about the "gosses" in Quebec; that was one I didn't know of, though I do not have any child, so I wouldn't have used the phrase to begin with.
Maybe not, but you could still say something like "J'aime bien vos gosses", which wouldn't be better...
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  #40  
Old November 30th, 2004, 08:12 PM
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Default Re: Netiquette

again, one may not have water 3 on one's pretender. the thread is about mictlan pretenders, not solely those w/ water 3 ;p - the point replied to was "why one would ever go to construction 6". certainly when I spoke about going to construction 6 I was not considering myself to have taken Water-3 . Taking water 3 and forging a robe is plausible, in certain circumstances, of course (like a water dragon).

W/ a blue dragon, you could also consider empowering in blood and forging two +1 blood items at const. 4, or one +1 blood and two empowerings (110 blood and 100 blood respectively). That's a pretty heavy blood hit, but doesn't cost any design points, though the robe of the sea seems more attractive (20 water and 20 blood cost).

whether one needs/wants to rush for the ID depends upon who one is playing against, and what nations. As well, it depends on whether one is playing w/ the conceptual balance mod, where there is less reason to rush for them.

side note: I don't think "gosses" is much in vogue as an offensive slang term. you might get a smile though
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