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  #31  
Old January 4th, 2005, 10:34 PM
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Default Re: The Terrans

Shinyness!

I like the reflection. It's a neat change from, well, all the shipsets I remember.
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  #32  
Old January 5th, 2005, 07:11 PM
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Default Re: The Terrans

Thanks, Narf. Good to see you back. I've decided to retool the bits at the end that connect the engines to the main hull, coz I just don't like the look of them, then I'll be trying to finish up the warships part of the set over the weekend. Got the Dreadnough sketched out now and it is one nasty looking customer!
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  #33  
Old January 5th, 2005, 07:13 PM
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Default Re: The Terrans

They seem oddly vulnerable from the top and bottom... 2d defensive shields/plates aren't all that helpful in 3d environments.
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  #34  
Old January 5th, 2005, 07:51 PM
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Default Re: The Terrans

I like em alot. But I the side armor to me is just a tad too tall. Otherwise rock on set.
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  #35  
Old January 5th, 2005, 10:05 PM
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Default Re: The Terrans

I like it, it has a feel of high tech, mixed with steampunk.
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  #36  
Old January 6th, 2005, 07:13 PM
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Default Re: The Terrans

Fyron: You're perfectly right, although the smaller Terran ships would be manoeverable enough to keep their armor facing the enemy, and the LC & CR can hide behind said armor while delivering broadsides to the enemy. That said, the Last three in the series will have the armor on the top and bottom, with only a comparatively small gap for weapons to poke out. That way the only really vulnerable bits are the front and rear, but hey, you can't have everything.

AT: Praise from Caesar, I am honoured. Although I would say if someone's going to be flinging depleted uranium and other nasties at me, I want the biggest shield you can give me.

ZeroAdunn: I'm not sure what 'steampunk' is, but I'm gonna take that as a complement. So, thanks!
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  #37  
Old January 6th, 2005, 07:22 PM
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Default Re: The Terrans

A mere three enemy ships at linearly independent vectors can make the ship vulnerable no matter what orientation it is in.

In any large combat, the plates would be of little use. Just spread out, and pick off the ships you have a clear shot at... if they try to angle towards you, somebody else in your fleet will get a shot.
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  #38  
Old January 6th, 2005, 08:24 PM

Baron Munchausen Baron Munchausen is offline
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Default Re: The Terrans

It basically means 'retro-tech' science fiction, backformed from Cyberpunk.

http://en.wikipedia.org/wiki/Steampunk

Steampunk is a subgenre of speculative fiction, usually set in an anachronistic Victorian or quasi-Victorian alternate history setting. Fiction in the steampunk genre is set in the past, or a world resembling the past, in which modern technological developments occurred earlier in history, but were accomplished via the technology already present in that time period. The genre typically falls into the realm of science fiction.
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  #39  
Old January 6th, 2005, 10:04 PM
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Default Re: The Terrans

I don't think that shipset makers should care about physical or engineering credibility of their models. I don't care that armor plates on the left and right side of the ship are useless in 3-dimensional combat, but I found them appealing from aesthetical point of view.

Side armor all the way! Don't fall under realist's influence AgentZero!
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  #40  
Old January 6th, 2005, 11:41 PM

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Default Re: The Terrans

Quote:
Suicide Junkie said:
A mere three enemy ships at linearly independent vectors can make the ship vulnerable no matter what orientation it is in.

In any large combat, the plates would be of little use. Just spread out, and pick off the ships you have a clear shot at... if they try to angle towards you, somebody else in your fleet will get a shot.
On the other hand, doing that will also likely put your ships out of mutual support range and make defeat in detail more likely.

Consider a cruiser firing missles at your fleet. Would you rather have those ships close enough to ALL engage the incoming missiles with PDC, or spread apart so only the targeted ship could hit it?
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