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  #31  
Old October 28th, 2003, 09:17 PM
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Default Re: Urgent Interface Problems

Quote:
Originally posted by Saber Cherry:
quote:
Originally posted by Kristoffer O:
1) 'End turn' - 'exit' (instead of 'host') is available. Is this what you mean or is there another menu that forces you to quit the game?
I'm not sure what you mean there, but if I'm playing the game and I hit escape, you can:
"Save Game and Quit"
"Quit Without Saving"

These both kill Dominions II and boot you back to the OS.

But usually, I want to go back to the main menu, without closing and restarting Dominions. DomI was like this too. So I'd want a:
"Save and Return to Main Menu" option, on the menu that appears when you hit 'esc', that takes you out of the game, but does not kill the program.

-Cherry

I'm talking about the 'end turn' button, which then brings you to a screen where you can choose 'exit' which takes you to the main screen. The nice thing is that you can go back and redo your turn, or pick up where you left off, so you don't have to finish your turn before doing this.
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  #32  
Old October 28th, 2003, 09:18 PM

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Default Re: Urgent Interface Problems

I believe he means that when you press 'e' to end turn you have the option to 'host' or to 'exit to menu' or go back to your turn.

Its a different menu than the 'esc' menu.


-edit... not quite fast enough I see

[ October 28, 2003, 19:21: Message edited by: licker ]
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  #33  
Old October 28th, 2003, 10:10 PM

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Default Re: Urgent Interface Problems

yes you right, and I must have lost some neurons because it is like that in doms I.

my apologizes then
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  #34  
Old October 28th, 2003, 10:19 PM

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Default Re: Urgent Interface Problems

Quote:
Originally posted by Pocus:
yes you right, and I must have lost some neurons because it is like that in doms I.

my apologizes then
Too much red wine? Well there's worse ways to lose those neurons... at least your cholestoral levels should be low

C'est la vie
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  #35  
Old October 29th, 2003, 02:33 AM

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Default Re: Urgent Interface Problems

Quote:
Originally posted by Kristoffer O:
quote:
Originally posted by Pocus:
2) I would have liked that the AI settings are saved then restored when you launch a new game. I find annoying that you have to redeclare that 15 AI or so have to be set on difficult/impo level each time I launch a new game (thats 60 clicks or so).
Writing the setting to a text file, and either auto restore it, or having restored with a button (smartly labelled reload previous settings) would be of interest.
2) Good point and probably a good soulution.
Having an icon for each level of selection would be very nice as well, so it would be one click for any difficulty level. One could even combine this with an overall button that would set the level for all AIs selected, but that might be a bit too much.
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  #36  
Old October 29th, 2003, 05:30 AM
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Default Re: Urgent Interface Problems

Quote:
Originally posted by Jasper:
Having an icon for each level of selection would be very nice as well, so it would be one click for any difficulty level.
This is one thing that is better in Dom I - both a graphical interface, and no need to cycle through the options until you get to the one you want. I wonder why they changed it...
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