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  #31  
Old February 25th, 2009, 04:12 AM
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Default Re: EA Ulm - Flying Conans of Doom

I thought innate Nature magic increases the amount of regeneration you get from everything (except innate regeneration).
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  #32  
Old February 25th, 2009, 04:15 AM

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Default Re: EA Ulm - Flying Conans of Doom

Nope! Just increases maximum age and supply bonus. Also I think the "Personal Regeneration" spell is more powerful if you have a higher nature path (in the same manner as many other spells).
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  #33  
Old February 25th, 2009, 05:14 AM
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Default Re: EA Ulm - Flying Conans of Doom

Yeah I got set straight on this one awhile back - the regen bonus from Nature paths only applies to regen spell/item based effects. Blessing and innate regen are not affected.
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  #34  
Old February 25th, 2009, 02:06 PM

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Default Re: EA Ulm - Flying Conans of Doom

Well all I know is that when I put a shroud on my Oreiads and had a nature 4 bless they had regen of 4 hps. I doubt that their 11 or so hps would give them that from a 5% bless...
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  #35  
Old February 25th, 2009, 04:04 PM
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Default Re: EA Ulm - Flying Conans of Doom

Quote:
Originally Posted by Trumanator View Post
Well all I know is that when I put a shroud on my Oreiads and had a nature 4 bless they had regen of 4 hps. I doubt that their 11 or so hps would give them that from a 5% bless...
Either something has changed, or it's only innate regen that is not affected. At least, this prophet that I just made seems to be getting the bonus - I'll play this out a bit, and see what the score is.
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  #36  
Old February 25th, 2009, 05:45 PM

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Default Re: EA Ulm - Flying Conans of Doom

There is a lot of confusion on this point. Some definitive answer (and probably a sticky) would be really useful.

I believe that my prophet vampires regen has benefitted from nature.
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  #37  
Old February 25th, 2009, 06:48 PM

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Default Re: EA Ulm - Flying Conans of Doom

well I would upload the .trn file from my Arco SP game with the Oreiads, but I don't have a program to compress the file.
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  #38  
Old February 25th, 2009, 07:02 PM

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Default Re: EA Ulm - Flying Conans of Doom

Bless-induced (including shroud/prophet) regeneration is aided by nature paths, quite a boon with the Sidhe nations.

I can confirm that nature paths don't help natural regen, after testing with two Wyrm pretenders (one lacking nature paths, the other with nature 9).

Regen buffing wyrms just became a new favourite, 120hp/round is an awesome sight.
Even then my test Wyrm was still brutally murdered after being surrounded by barbarians

Last edited by Redeyes; February 25th, 2009 at 07:11 PM..
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  #39  
Old February 26th, 2009, 03:21 AM
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Default Re: EA Ulm - Flying Conans of Doom

I experimented with this, and found a Patala bug.
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  #40  
Old February 26th, 2009, 03:33 AM

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Default Re: EA Ulm - Flying Conans of Doom

Whats the bug Edi?

In an earlier thread, I commented that blesses helped prophets etc - just not the gods themselves regen rate. At one time, I believe the fact that it did not help the Gods was considered a bug, and I remember seeing words to that effect perhaps in dom2.
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